mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-22 16:32:13 -07:00
Files

the web, which I hope will also end up being extended to generate both Windows and X icons for each individual puzzle. The mechanism is: for each puzzle there's a save file in the `icons' subdirectory showing a game state which I think is a decent illustration of the puzzle, and then there's a nasty set of scripts which runs each puzzle binary, loads that save file, grabs a screenshot using xwd, and munges it into shape. In order to support this I've added two new options (--redo and --windowid) to all the GTK puzzles, which I don't expect ever to be used outside the icons makefile. I've also added two more options (--load and --id) which force a GTK puzzle to treat its command-line option as a save file or as a game ID respectively (the previous behaviour was always to guess, and sometimes it guessed wrong). [originally from svn r7014]
28 lines
488 B
Plaintext
28 lines
488 B
Plaintext
SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
|
|
VERSION :1:1
|
|
GAME :9:Black Box
|
|
PARAMS :8:w8h8m5M5
|
|
CPARAMS :8:w8h8m5M5
|
|
SEED :15:999785320716678
|
|
DESC :24:c8b9f8528193756b9a2fd24d
|
|
UI :2:E0
|
|
NSTATES :2:18
|
|
STATEPOS:2:13
|
|
MOVE :2:F2
|
|
MOVE :2:F4
|
|
MOVE :2:F5
|
|
MOVE :3:F25
|
|
MOVE :3:F26
|
|
MOVE :3:F11
|
|
MOVE :3:F12
|
|
MOVE :3:F15
|
|
MOVE :4:T7,7
|
|
MOVE :4:T7,4
|
|
MOVE :4:T1,7
|
|
MOVE :2:F3
|
|
MOVE :2:F9
|
|
MOVE :3:F27
|
|
MOVE :4:T5,7
|
|
MOVE :4:T1,8
|
|
MOVE :1:R
|