Files
puzzles/winwix.mc
Simon Tatham 3cf09c2615 Reinstate 32-bit Windows builds of Puzzles.
I've built a set of 32-bit binaries, a 32-bit zip file and a 32-bit
MSI, all delivered into a 'w32' output directory.
2017-11-26 21:11:35 +00:00

341 lines
16 KiB
MonkeyC

% # Source code for the Puzzles installer.
% #
% # The installer is built using WiX, but this file itself is not valid
% # XML input to WiX's candle.exe; instead, this is a template intended
% # to be processed through the standalone 'mason.pl' script provided
% # with Perl's Mason module.
<%class>
has 'version' => (required => 1);
has 'descfile' => (required => 1);
</%class>
<?xml version="1.0" encoding="utf-8"?>
<?if $(var.Win64) = yes ?>
<?define PlatformProgramFilesFolder = "ProgramFiles64Folder" ?>
<?else ?>
<?define PlatformProgramFilesFolder = "ProgramFilesFolder" ?>
<?endif ?>
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
% # Product tag. The Id component is set to "*", which causes WiX to
% # make up a new GUID every time it's run, whereas UpgradeCode is set
% # to a fixed GUID. This combination allows Windows to
% # recognise each new installer as different (because of Id)
% # versions of the same underlying thing (because of the common
% # UpgradeCode).
<Product
Name="Simon Tatham's Portable Puzzle Collection"
Manufacturer="Simon Tatham"
Id="*"
UpgradeCode="<% invent_guid('upgradecode') %>"
Language="1033" Codepage="1252" Version="<% $winver %>">
% # We force the install scope to perMachine, largely because I
% # don't really understand how to make it usefully switchable
% # between the two. If anyone is a WiX expert and does want to
% # install Puzzles locally in a user account, I hope they'll send a
% # well explained patch!
<Package Id="*" Keywords="Installer"
Description="Simon Tatham's Portable Puzzle Collection installer, version <% $.version %>"
Manufacturer="Simon Tatham"
InstallerVersion="100" Languages="1033"
Compressed="yes" SummaryCodepage="1252"
InstallScope="perMachine" />
% # Permit installing an arbitrary one of these installers
% # over the top of an existing one, whether it's an upgrade or a
% # downgrade.
% #
% # Setting the REINSTALLMODE property to "amus" (from its default
% # of "omus") forces every component replaced by a different
% # version of the installer to be _actually_ reinstalled; the 'o'
% # flag in the default setting breaks the downgrade case by
% # causing Windows to disallow installation of an older version
% # over the top of a newer one - and to do so _silently_, so the
% # installer claims to have worked fine but the files that would have
% # been downgraded aren't there.
<MajorUpgrade AllowDowngrades="yes" MigrateFeatures="yes" />
<Property Id="REINSTALLMODE" Value="amus"/>
% # Boilerplate
<Media Id="1" Cabinet="puzzles.cab" EmbedCab="yes" />
% # The actual directory structure and list of 'components'
% # (individual files or shortcuts or additions to PATH) that are
% # installed.
<Directory Id="TARGETDIR" Name="SourceDir">
<Directory Id="$(var.PlatformProgramFilesFolder)" Name="PFiles">
<Directory Id="INSTALLDIR" Name="Simon Tatham's Portable Puzzle Collection">
% # The following components all install things in the main
% # install directory (implicitly, by being nested where
% # they are in the XML structure). Most of them also put a
% # shortcut in a subdir of the Start menu, though some of
% # the more obscure things like LICENCE are just there for
% # the sake of being _somewhere_ and don't rate a shortcut.
<%method file_component ($prefix, $filename, $shortcutname)>
% my $filename_id = file_component_name($filename);
<Component Id="File_Component_<% $filename_id %>"
Guid="<% invent_guid('file:' . $filename) %>">
<File Id="File_<% $filename_id %>"
Source="<% $prefix %><% $filename %>" KeyPath="yes">
% if (defined $shortcutname) {
<Shortcut Id="startmenu_<% $filename_id %>"
Directory="ProgramMenuDir" WorkingDirectory="INSTALLDIR"
Name="<% $shortcutname %>" Advertise="no" />
% }
</File>
</Component>
</%method>
% for my $exe (@exes) {
<% $.file_component('$(var.Bindir)', $exe, $names{$exe}) %>
% }
<% $.file_component('', "puzzles.chm", "Puzzles Manual") %>
<% $.file_component('', "website.url", "Puzzles Web Site") %>
<% $.file_component('', "LICENCE") %>
</Directory>
</Directory>
% # This component doesn't actually install anything, but it
% # arranges for the Start Menu _directory_ to be removed again
% # on uninstall. All the actual shortcuts inside the directory
% # are placed by code above here.
<Directory Id="ProgramMenuFolder" Name="Programs">
<Directory Id="ProgramMenuDir" Name="Simon Tatham's Portable Puzzle Collection">
<Component Id="ProgramMenuDir"
Guid="<% invent_guid('programmenudir') %>">
<RemoveFolder Id="ProgramMenuDir" On="uninstall" />
<RegistryValue Root="HKLM"
Key="Software\SimonTatham\Puzzles\StartMenu"
Type="string" Value="" KeyPath="yes" />
</Component>
</Directory>
</Directory>
</Directory>
% # Detect an installation of Puzzles made by the old Inno Setup
% # installer, and refuse to run if we find one. I don't know what
% # would happen if you tried anyway, but since they install files
% # at the same pathnames, it surely wouldn't end well.
% #
% # It could be argued that a better approach would be to actually
% # _launch_ the Inno Setup uninstaller automatically at this
% # point (prompting the user first, of course), but I'm not
% # nearly skilled enough with WiX to know how, or even if it's
% # feasible.
<Property Id="LEGACYINNOSETUPINSTALLERNATIVE32PROPERTY">
<RegistrySearch
Id="LegacyInnoSetupInstallerNative32RegSearch"
Root="HKLM"
Key="SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Simon Tatham's Portable Puzzle Collection_is1"
Name="QuietUninstallString" Type="raw" />
</Property>
<Property Id="LEGACYINNOSETUPINSTALLER32ON64PROPERTY">
<RegistrySearch
Id="LegacyInnoSetupInstaller32On64RegSearch"
Root="HKLM"
Key="SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\Simon Tatham's Portable Puzzle Collection_is1"
Name="QuietUninstallString" Type="raw" />
</Property>
<Condition Message="A version of this software is already installed on this system using its old Inno Setup installer. Please uninstall that before running the new installer.">
<![CDATA[Installed OR
(LEGACYINNOSETUPINSTALLERNATIVE32PROPERTY = "" AND
LEGACYINNOSETUPINSTALLER32ON64PROPERTY = "")]]>
</Condition>
% # Separate the installation into 'features', which are parts of
% # the install that can be chosen separately. Trivial: there is only
% # one feature here.
<Feature Id="FilesFeature" Level="1" Absent="disallow" AllowAdvertise="no"
Title="Install puzzle games">
% for my $exe (@exes) {
<ComponentRef Id="File_Component_<% file_component_name($exe) %>" />
% }
<ComponentRef Id="File_Component_<% file_component_name("puzzles.chm") %>" />
<ComponentRef Id="File_Component_<% file_component_name("website.url") %>" />
<ComponentRef Id="File_Component_<% file_component_name("LICENCE") %>" />
<ComponentRef Id="ProgramMenuDir" />
</Feature>
% # Installer user interface.
% #
% # Basically like WixUI_InstallDir, only I've ripped out the EULA.
<UIRef Id="WixUI_Common" />
<UI>
<TextStyle Id="WixUI_Font_Normal" FaceName="Tahoma" Size="8" />
<TextStyle Id="WixUI_Font_Bigger" FaceName="Tahoma" Size="12" />
<TextStyle Id="WixUI_Font_Title" FaceName="Tahoma" Size="9" Bold="yes" />
<Property Id="DefaultUIFont" Value="WixUI_Font_Normal" />
<Property Id="WixUI_Mode" Value="InstallDir" />
<DialogRef Id="BrowseDlg" />
<DialogRef Id="DiskCostDlg" />
<DialogRef Id="ErrorDlg" />
<DialogRef Id="FatalError" />
<DialogRef Id="FilesInUse" />
<DialogRef Id="MsiRMFilesInUse" />
<DialogRef Id="PrepareDlg" />
<DialogRef Id="ProgressDlg" />
<DialogRef Id="ResumeDlg" />
<DialogRef Id="UserExit" />
<Publish Dialog="BrowseDlg" Control="OK" Event="DoAction" Value="WixUIValidatePath" Order="3">1</Publish>
<Publish Dialog="BrowseDlg" Control="OK" Event="SpawnDialog" Value="InvalidDirDlg" Order="4"><![CDATA[NOT WIXUI_DONTVALIDATEPATH AND WIXUI_INSTALLDIR_VALID<>"1"]]></Publish>
<Publish Dialog="ExitDialog" Control="Finish" Event="EndDialog" Value="Return" Order="999">1</Publish>
<Publish Dialog="WelcomeDlg" Control="Next" Event="NewDialog" Value="InstallDirDlg">NOT Installed</Publish>
<Publish Dialog="WelcomeDlg" Control="Next" Event="NewDialog" Value="VerifyReadyDlg">Installed</Publish>
<Publish Dialog="InstallDirDlg" Control="Back" Event="NewDialog" Value="WelcomeDlg">1</Publish>
<Publish Dialog="InstallDirDlg" Control="Next" Event="SetTargetPath" Value="[WIXUI_INSTALLDIR]" Order="1">1</Publish>
<Publish Dialog="InstallDirDlg" Control="Next" Event="DoAction" Value="WixUIValidatePath" Order="2">NOT WIXUI_DONTVALIDATEPATH</Publish>
<Publish Dialog="InstallDirDlg" Control="Next" Event="SpawnDialog" Value="InvalidDirDlg" Order="3"><![CDATA[NOT WIXUI_DONTVALIDATEPATH AND WIXUI_INSTALLDIR_VALID<>"1"]]></Publish>
<Publish Dialog="InstallDirDlg" Control="Next" Event="NewDialog" Value="VerifyReadyDlg" Order="4">WIXUI_DONTVALIDATEPATH OR WIXUI_INSTALLDIR_VALID="1"</Publish>
<Publish Dialog="InstallDirDlg" Control="ChangeFolder" Property="_BrowseProperty" Value="[WIXUI_INSTALLDIR]" Order="1">1</Publish>
<Publish Dialog="InstallDirDlg" Control="ChangeFolder" Event="SpawnDialog" Value="BrowseDlg" Order="2">1</Publish>
<Publish Dialog="VerifyReadyDlg" Control="Back" Event="NewDialog" Value="InstallDirDlg" Order="1">NOT Installed</Publish>
<Publish Dialog="VerifyReadyDlg" Control="Back" Event="NewDialog" Value="MaintenanceTypeDlg" Order="2">Installed AND NOT PATCH</Publish>
<Publish Dialog="VerifyReadyDlg" Control="Back" Event="NewDialog" Value="WelcomeDlg" Order="2">Installed AND PATCH</Publish>
<Publish Dialog="MaintenanceWelcomeDlg" Control="Next" Event="NewDialog" Value="MaintenanceTypeDlg">1</Publish>
<Publish Dialog="MaintenanceTypeDlg" Control="RepairButton" Event="NewDialog" Value="VerifyReadyDlg">1</Publish>
<Publish Dialog="MaintenanceTypeDlg" Control="RemoveButton" Event="NewDialog" Value="VerifyReadyDlg">1</Publish>
<Publish Dialog="MaintenanceTypeDlg" Control="Back" Event="NewDialog" Value="MaintenanceWelcomeDlg">1</Publish>
% # This ARPNOMODIFY flag prohibits changing the set of
% # installed features, because we don't have any.
<Property Id="ARPNOMODIFY" Value="1" />
</UI>
% # Glue: tell the install dir part of the UI what id my actual
% # install dir is known by. Otherwise the former won't know how
% # to alter the setting of the latter.
<Property Id="WIXUI_INSTALLDIR" Value="INSTALLDIR" />
% # Include my custom installer artwork, created in Buildscr. FIXME:
% # create some!
% # <WixVariable Id="WixUIDialogBmp" Value="msidialog.bmp" />
% # <WixVariable Id="WixUIBannerBmp" Value="msibanner.bmp" />
</Product>
</Wix>
<%init>
use Digest::SHA qw(sha512_hex);
use Time::Local;
die "bad date format" if $.version !~ /^(\d{4})(\d{2})(\d{2})/;
my $date = timegm(0,0,0,$3,$2-1,$1);
my $integer_date = int($date / 86400) - 6000;
my $winver = sprintf "0.0.%d.0", $integer_date;
my @exes;
my %names;
{
open my $descfh, "<", $.descfile or die "$.descfile: open: $!\n";
while (<$descfh>) {
chomp;
my @fields = split /:/;
push @exes, $fields[1];
$names{$fields[1]} = $fields[2];
}
close $descfh;
}
sub file_component_name($) {
my ($id) = @_;
$id =~ s!.*\\!!;
$id =~ y!A-Za-z0-9!_!cs;
return $id;
}
sub invent_guid($) {
my ($name) = @_;
# Invent a GUID. We'll need a lot of these in this installer - one
# per puzzle game and a few standard ones - and we'd like to
# arrange for them to be stable between versions of the installer,
# while not having to _manually_ invent one every time.
#
# So we generate our GUIDs by hashing a pile of fixed (but
# originally randomly generated) data with an identifying string
# that acts as source for the particular GUID. For example,
# hashing (fixed_random_data || "upgradecode") produces the GUID
# used as the upgrade code, and (fixed_random_data ||
# "installfile:" || filename) gives the GUID for an MSI component
# that installs a specific file.
#
# Hashing _just_ the id strings would clearly be cheating (it's
# quite conceivable that someone might hash the same string for
# another reason and so generate a colliding GUID), but hashing a
# whole SHA-512 data block of random gibberish as well should make
# these GUIDs pseudo-random enough to not collide with anyone
# else's.
my $randdata = pack "N*",
0xCCAA8D31,0x42931BD9,0xA9D9878A,0x72E4FB9C,0xEA9B11DE,0x4FF17AEC,
0x1AFA2DEC,0xB662640A,0x780143F5,0xBFFFF0FC,0x01CB46CF,0x832AE842,
0xBCCDDA12,0x4DB24889,0xEC7A9BCD,0xBCCF70ED,0x85800659,0x8ABA9524,
0xE484F8D6,0x5CBE55B3,0x95AD9B3D,0x0555F432,0x46737F89,0xE981471C,
0x4B3419AD,0xD4E49DF4,0xB3EF69DE,0x2A7E391E,0xF3C3D370,0x3EA5E9FC,
0xB35A57ED,0x52B21099,0x9BD99092,0x7B5097AE,0x4DBE59BD,0x2FCC709B,
0xC555A779,0x4AE2E5AB,0xB7C74314,0x7F9194CF,0x8FFBCA88,0x46263306,
0x4C714DF7,0x07FE8CEE,0x28974885,0x0869865D,0xBB5B0EA4,0x4064A928,
0x28C41910,0x07030758,0x19E66319,0x050C9D4E,0xD79A37FB,0xF232D98B,
0x0C3E4C25,0xC94F865B,0xB6D86BED,0x87DB718D,0xC65D4C43,0x7C8BBF6A,
0x9DFDD26A,0x8C478976,0x53E47640,0x263E04AA,0xDD7C5456,0x766BDF50,
0x86946E34,0xE80D8DE3,0xFB92949E,0x691FDAD0,0x96AB210D,0xB278D60B,
0x71C7DC6B,0xD49846FC,0x38953F66,0x39777D72,0x4A0F80E5,0xFE1DD1A4,
0xDA9D191A,0xA32844AD,0x171BFBCC,0xA7D556F6,0xF9F6D944,0xF9687060,
0xDDDB81D0,0xE9AF4F2F,0xEF84685A,0x8A172492,0x50615EFC,0x20817881,
0xC3E507E5,0x33189771,0xB9E2EBBD,0x2AAE34A3,0x8D3E7486,0x0A448F13,
0x94F92A81,0x5150A34F,0x5ED50563,0xAD801A42,0xD0617AFA,0xB78F85F7,
0x0019D384,0xF0F1C06F,0x6EF8D5B3,0x38092D09,0xC87CD4B3,0xE9D8C84F,
0xE036648C,0xF2500BD9,0xCF069B5C,0x835326BA,0xCD107B6A,0x64F152B3,
0xA9663E24,0x33ED5E08,0xC3B24F7E,0xA83205C8,0xA0560F30,0xDFF1226E,
0xF1A404B7,0x9C2B4EF2,0x62802F88,0xE393A05F,0xC7F72F7B,0x1CD989BD,
0x725AB516,0xA84F7E39,0xACC3572A,0x820ACB2D,0xAFF5BF06,0x476A2405,
0x90953482,0x8E8035E1,0x1FB95F6E,0x01FD6766,0x1E63D78E,0xD7D42220,
0x188D23E4,0x1941BCC5,0xEE1E6487,0x6E197F82,0x32772265,0x9B79D0C8,
0xB4B617A1,0xCD2475B4,0xDE0F410B,0xE9CF69E4,0x831AC9A4,0xD549A00E,
0x12ECC561,0x3D636A43,0x1FFFC99A,0xF79401C5,0xAA1D8251,0x84D29609,
0x5464CB71,0xB28AAE5A,0x4AD934FC,0x347E8A5D,0xC87BCBA0,0x67172E33,
0xEC70E245,0x4289A9EF,0xA8AF6BA5,0x1528FE0C,0xA87CBFF8,0x79AE1554,
0xBD59DB9E,0xF1879F94,0x14D7E9F6,0x85196447,0xC4363A67,0x7E02A325,
0x54051E05,0xABAFE646,0x65D5DF96,0xD3F8173B,0x09D475E7,0x9BF7BD0C,
0x2DAF371A,0x793D063C,0xA68FD47B,0xBE2500A7,0x0D5071C4,0x08384AC8,
0xF6CFE74E,0x124A5086,0x03475917,0x47267765,0x56F7DF31,0xE5696381,
0xEB2B4668,0x78345B5B,0x6E2AFC0F,0x3AD0D43B,0x5C3C2BC9,0x833AB4A0,
0x1DE2CDBF,0x4DDDCF58,0xEA25D69B,0x36E9B3B0,0xC8B11465,0x066A997E,
0x9D51C7CD,0x8C6AE686,0xAFB06CE6,0xCC3F3017,0x6E4E4CC0,0x85A34875,
0x498FE759,0xC24B6332,0xEBCD2257,0xE70FC659,0x439EC788,0xB47F2A06,
0x696EE8A7,0xF70A31B8,0xECD840F7,0x80AE5E7A,0xC6EDF8AE,0x8165EAFD,
0x5DAE5ADE,0x9FFD39CE,0xFC6B4C23,0x02BCA024,0xC1497A68,0xD18153EF,
0xD787EA51,0x91386720,0xBF6E2200,0x98638391,0x144B9148,0x9A554DE1,
0xA940DC7F,0x37C08265,0x7B782C60,0xC081FDD7,0x62B47201,0x43427563,
0x1B66E983,0x3DAC0305,0x21E9DEA8,0xA9490EE0,0xE2EFD37D,0x3501F306,
0x16361BD5,0x668B219D,0x17177844,0x3861A9A4,0x222403B2,0xB29F6714,
0x7A2A938A,0xBC797418,0x3B241624,0x9163C3F2;
my $digest = sha512_hex($name . "\0" . $randdata);
return sprintf("%s-%s-%04x-%04x-%s",
substr($digest,0,8),
substr($digest,8,4),
0x4000 | (0xFFF & hex(substr($digest,12,4))),
0x8000 | (0x3FFF & hex(substr($digest,16,4))),
substr($digest,20,12));
}
</%init>