Files
puzzles/html/mines.html
Simon Tatham e2c84a5fd2 Introduce a mechanism in this source tree for building the container
web pages for the Java applets. Previously, those have all been
maintained by hand in my website's svn area, which is a bit silly. Now
we have a file per puzzle in the 'html' subdirectory which contains
the puzzle's name, one or two attributes, and the instructions snippet
to go below the puzzle applet; and then there's a Perl script that
builds all the real web pages out of that by adding in the parts
common across all files: the header, footer, and middle fragment with
the <applet> tag and resizing bits and pieces.

One piece _not_ checked in here is the footer text specific to my
hosting at chiark, which I think does still belong in the www area. So
Buildscr doesn't actually build the web pages; it just delivers the
bits and pieces by which my nightly snapshot script will be able to
run the program that _does_ build them, passing that footer as an
extra argument.

[originally from svn r9780]
2013-03-30 20:04:10 +00:00

19 lines
787 B
HTML

Mines
<p>
Try to expose every square in the grid that is not one of the hidden
mines, without opening any square that is a mine.
<p>
Click in a square to open it. Every opened square are marked with
the number of mines in the surrounding 8 squares, if there are any;
if not, all the surrounding squares are automatically opened.
<p>
Right-click in a square to mark it with a flag if you think it is a
mine. If a numbered square has exactly the right number of flags
around it, you can click in it to open all the squares around it
that are not flagged.
<p>
The first square you open is guaranteed to be safe, and (by default)
you are guaranteed to be able to solve the whole grid by deduction
rather than guesswork. (Deductions may require you to think about
the total number of mines.)