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Files

are now expected to provide a list of `presets' (game_params plus a name) which are selectable from the menu. This means I can play both Octahedron and Cube without recompiling in between :-) While I'm here, also enabled a Cygwin makefile, which Just Worked. [originally from svn r4158]
24 lines
637 B
Makefile
24 lines
637 B
Makefile
# -*- makefile -*-
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#
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# This file describes which puzzle binaries are made up from which
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# object and resource files. It is processed into the various
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# Makefiles by means of a Perl script. Makefile changes should
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# really be made by editing this file and/or the Perl script, not
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# by editing the actual Makefiles.
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!name puzzles
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!makefile gtk Makefile
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!makefile vc Makefile.vc
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!makefile cygwin Makefile.cyg
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WINDOWS = windows user32.lib gdi32.lib
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COMMON = midend malloc
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NET = net random tree234
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net : [X] gtk COMMON NET
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cube : [X] gtk COMMON cube
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net : [G] WINDOWS COMMON NET
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cube : [G] WINDOWS COMMON cube
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