Files
puzzles/makedist.sh
Simon Tatham dd1cee7537 Build script for Puzzles using bob. I've also added a piece of extra
infrastructure to the mkfiles.pl framework for the convenience of
the build script: it generates `wingames.lst', a list of the Windows
binaries which are ship-worthy games as opposed to nullgame or
command-line auxiliary programs.

[originally from svn r7206]
2007-02-04 11:44:10 +00:00

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#!/bin/sh
# Build a Unix source distribution from the Puzzles SVN area.
#
# Pass a numeric argument to have the archive tagged as that SVN
# revision. Otherwise, the script will work it out itself by
# calling `svnversion', or failing that it will not version-tag the
# archive at all.
case "$#" in
0)
# Ignore errors; if we can't get a version, we'll have a blank
# string.
rev=`svnversion . 2>/dev/null`
if test "x$rev" = "xexported"; then rev=; fi
;;
*)
case "$1" in *[!0-9M]*) echo "Malformed revision number '$1'">&2;exit 1;;esac
rev="$1"
;;
esac
if test "x$rev" != "x"; then
arcsuffix="-r$rev"
ver="-DREVISION=$rev"
else
arcsuffix=
ver=
fi
perl mkfiles.pl
mkdir tmp.$$
mkdir tmp.$$/puzzles$arcsuffix
mkdir tmp.$$/puzzles$arcsuffix/icons
# Build Windows Help and text versions of the manual for convenience.
halibut --winhelp=puzzles.hlp --text=puzzles.txt puzzles.but
# Build a text version of the HACKING document.
halibut --text=HACKING devel.but
for i in *.c *.m *.h *.R *.but *.plist *.icns LICENCE README Recipe \
mkfiles.pl Makefile Makefile.* \
HACKING puzzles.txt puzzles.hlp puzzles.cnt puzzles.chm \
icons/Makefile icons/*.{sav,pl,sh} icons/win16pal.xpm \
icons/*.png icons/*.ico icons/*.rc icons/*.c; do
case $i in
*/*) ln -s ../../../$i tmp.$$/puzzles$arcsuffix/$i;;
*) ln -s ../../$i tmp.$$/puzzles$arcsuffix/$i;;
esac
if test "x$ver" != "x"; then
md5sum $i >> tmp.$$/puzzles$arcsuffix/manifest
fi
done
if test "x$ver" != "x"; then
echo "$ver" >> tmp.$$/puzzles$arcsuffix/version.def
fi
tar -C tmp.$$ -chzf - puzzles$arcsuffix > ../puzzles$arcsuffix.tar.gz
rm -rf tmp.$$