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git://git.tartarus.org/simon/puzzles.git
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Files

right from scratch without the slightest reference to any dialog templates (meaning that we get to figure out the layout and _then_ choose the window size). I'm rather pleased with that. Also introduced free_cfg(), which is why this checkin touched gtk.c as well. [originally from svn r4184]
973 lines
23 KiB
C
973 lines
23 KiB
C
/*
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* windows.c: Windows front end for my puzzle collection.
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*/
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#include <windows.h>
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#include <commctrl.h>
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#include <stdio.h>
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#include <assert.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <time.h>
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#include "puzzles.h"
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#define IDM_NEW 0x0010
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#define IDM_RESTART 0x0020
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#define IDM_UNDO 0x0030
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#define IDM_REDO 0x0040
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#define IDM_QUIT 0x0050
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#define IDM_CONFIG 0x0060
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#define IDM_PRESETS 0x0100
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#ifdef DEBUG
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static FILE *debug_fp = NULL;
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static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
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static int debug_got_console = 0;
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void dputs(char *buf)
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{
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DWORD dw;
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if (!debug_got_console) {
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if (AllocConsole()) {
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debug_got_console = 1;
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debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
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}
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}
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if (!debug_fp) {
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debug_fp = fopen("debug.log", "w");
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}
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if (debug_hdl != INVALID_HANDLE_VALUE) {
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WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
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}
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fputs(buf, debug_fp);
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fflush(debug_fp);
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}
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void debug_printf(char *fmt, ...)
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{
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char buf[4096];
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va_list ap;
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va_start(ap, fmt);
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vsprintf(buf, fmt, ap);
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dputs(buf);
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va_end(ap);
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}
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#define debug(x) (debug_printf x)
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#else
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#define debug(x)
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#endif
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struct font {
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HFONT font;
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int type;
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int size;
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};
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struct cfg_aux {
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int ctlid;
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};
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struct frontend {
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midend_data *me;
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HWND hwnd, statusbar, cfgbox;
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HINSTANCE inst;
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HBITMAP bitmap, prevbm;
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HDC hdc_bm;
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COLORREF *colours;
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HBRUSH *brushes;
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HPEN *pens;
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HRGN clip;
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UINT timer;
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int npresets;
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game_params **presets;
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struct font *fonts;
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int nfonts, fontsize;
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config_item *cfg;
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struct cfg_aux *cfgaux;
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int cfg_done;
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HFONT cfgfont;
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};
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void fatal(char *fmt, ...)
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{
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char buf[2048];
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va_list ap;
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va_start(ap, fmt);
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vsprintf(buf, fmt, ap);
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va_end(ap);
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MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
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exit(1);
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}
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void status_bar(frontend *fe, char *text)
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{
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SetWindowText(fe->statusbar, text);
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}
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void frontend_default_colour(frontend *fe, float *output)
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{
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DWORD c = GetSysColor(COLOR_MENU); /* ick */
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output[0] = (float)(GetRValue(c) / 255.0);
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output[1] = (float)(GetGValue(c) / 255.0);
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output[2] = (float)(GetBValue(c) / 255.0);
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}
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void clip(frontend *fe, int x, int y, int w, int h)
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{
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if (!fe->clip) {
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fe->clip = CreateRectRgn(0, 0, 1, 1);
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GetClipRgn(fe->hdc_bm, fe->clip);
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}
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IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
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}
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void unclip(frontend *fe)
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{
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assert(fe->clip);
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SelectClipRgn(fe->hdc_bm, fe->clip);
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}
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void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text)
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{
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int i;
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/*
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* Find or create the font.
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*/
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for (i = 0; i < fe->nfonts; i++)
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if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
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break;
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if (i == fe->nfonts) {
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if (fe->fontsize <= fe->nfonts) {
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fe->fontsize = fe->nfonts + 10;
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fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
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}
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fe->nfonts++;
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fe->fonts[i].type = fonttype;
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fe->fonts[i].size = fontsize;
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/*
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* FIXME: Really I should make at least _some_ effort to
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* pick the correct font.
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*/
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fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
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FALSE, FALSE, FALSE, DEFAULT_CHARSET,
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OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
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DEFAULT_QUALITY,
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(fonttype == FONT_FIXED ?
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FIXED_PITCH | FF_DONTCARE :
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VARIABLE_PITCH | FF_SWISS),
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NULL);
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}
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/*
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* Position and draw the text.
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*/
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{
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HFONT oldfont;
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TEXTMETRIC tm;
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SIZE size;
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oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
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if (GetTextMetrics(fe->hdc_bm, &tm)) {
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if (align & ALIGN_VCENTRE)
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y -= (tm.tmAscent+tm.tmDescent)/2;
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else
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y -= tm.tmAscent;
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}
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if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
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if (align & ALIGN_HCENTRE)
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x -= size.cx / 2;
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else if (align & ALIGN_HRIGHT)
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x -= size.cx;
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}
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SetBkMode(fe->hdc_bm, TRANSPARENT);
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TextOut(fe->hdc_bm, x, y, text, strlen(text));
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SelectObject(fe->hdc_bm, oldfont);
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}
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}
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void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
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{
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if (w == 1 && h == 1) {
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/*
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* Rectangle() appears to get uppity if asked to draw a 1x1
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* rectangle, presumably on the grounds that that's beneath
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* its dignity and you ought to be using SetPixel instead.
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* So I will.
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*/
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SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
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} else {
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HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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Rectangle(fe->hdc_bm, x, y, x+w, y+h);
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SelectObject(fe->hdc_bm, oldbrush);
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SelectObject(fe->hdc_bm, oldpen);
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}
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}
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void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
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{
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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MoveToEx(fe->hdc_bm, x1, y1, NULL);
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LineTo(fe->hdc_bm, x2, y2);
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SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
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SelectObject(fe->hdc_bm, oldpen);
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}
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void draw_polygon(frontend *fe, int *coords, int npoints,
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int fill, int colour)
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{
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POINT *pts = snewn(npoints+1, POINT);
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int i;
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for (i = 0; i <= npoints; i++) {
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int j = (i < npoints ? i : 0);
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pts[i].x = coords[j*2];
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pts[i].y = coords[j*2+1];
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}
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if (fill) {
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HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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Polygon(fe->hdc_bm, pts, npoints);
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SelectObject(fe->hdc_bm, oldbrush);
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SelectObject(fe->hdc_bm, oldpen);
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} else {
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HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
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Polyline(fe->hdc_bm, pts, npoints+1);
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SelectObject(fe->hdc_bm, oldpen);
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}
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sfree(pts);
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}
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void start_draw(frontend *fe)
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{
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HDC hdc_win;
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hdc_win = GetDC(fe->hwnd);
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fe->hdc_bm = CreateCompatibleDC(hdc_win);
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fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
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ReleaseDC(fe->hwnd, hdc_win);
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fe->clip = NULL;
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SetMapMode(fe->hdc_bm, MM_TEXT);
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}
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void draw_update(frontend *fe, int x, int y, int w, int h)
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{
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RECT r;
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r.left = x;
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r.top = y;
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r.right = x + w;
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r.bottom = y + h;
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InvalidateRect(fe->hwnd, &r, FALSE);
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}
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void end_draw(frontend *fe)
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{
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SelectObject(fe->hdc_bm, fe->prevbm);
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DeleteDC(fe->hdc_bm);
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if (fe->clip) {
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DeleteObject(fe->clip);
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fe->clip = NULL;
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}
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}
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void deactivate_timer(frontend *fe)
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{
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KillTimer(fe->hwnd, fe->timer);
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fe->timer = 0;
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}
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void activate_timer(frontend *fe)
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{
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fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
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}
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static frontend *new_window(HINSTANCE inst)
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{
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frontend *fe;
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int x, y;
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RECT r, sr;
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HDC hdc;
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fe = snew(frontend);
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fe->me = midend_new(fe);
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fe->inst = inst;
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midend_new_game(fe->me, NULL);
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midend_size(fe->me, &x, &y);
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fe->timer = 0;
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{
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int i, ncolours;
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float *colours;
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colours = midend_colours(fe->me, &ncolours);
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fe->colours = snewn(ncolours, COLORREF);
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fe->brushes = snewn(ncolours, HBRUSH);
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fe->pens = snewn(ncolours, HPEN);
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for (i = 0; i < ncolours; i++) {
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fe->colours[i] = RGB(255 * colours[i*3+0],
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255 * colours[i*3+1],
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255 * colours[i*3+2]);
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fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
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fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
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}
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}
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r.left = r.top = 0;
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r.right = x;
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r.bottom = y;
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AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
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(WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
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TRUE, 0);
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fe->hwnd = CreateWindowEx(0, game_name, game_name,
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WS_OVERLAPPEDWINDOW &~
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(WS_THICKFRAME | WS_MAXIMIZEBOX),
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CW_USEDEFAULT, CW_USEDEFAULT,
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r.right - r.left, r.bottom - r.top,
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NULL, NULL, inst, NULL);
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{
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HMENU bar = CreateMenu();
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HMENU menu = CreateMenu();
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AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
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AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
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AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
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if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
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game_can_configure) {
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HMENU sub = CreateMenu();
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int i;
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AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
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fe->presets = snewn(fe->npresets, game_params *);
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for (i = 0; i < fe->npresets; i++) {
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char *name;
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midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
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/*
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* FIXME: we ought to go through and do something
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* with ampersands here.
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*/
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AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
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}
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if (game_can_configure) {
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AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
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}
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}
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AppendMenu(menu, MF_SEPARATOR, 0, 0);
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AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
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AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
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AppendMenu(menu, MF_SEPARATOR, 0, 0);
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AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
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SetMenu(fe->hwnd, bar);
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}
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if (midend_wants_statusbar(fe->me)) {
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fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
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WS_CHILD | WS_VISIBLE,
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0, 0, 0, 0, /* status bar does these */
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fe->hwnd, NULL, inst, NULL);
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GetWindowRect(fe->statusbar, &sr);
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SetWindowPos(fe->hwnd, NULL, 0, 0,
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r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
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SWP_NOMOVE | SWP_NOZORDER);
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SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
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SWP_NOZORDER);
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} else {
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fe->statusbar = NULL;
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}
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hdc = GetDC(fe->hwnd);
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fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
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ReleaseDC(fe->hwnd, hdc);
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SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
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ShowWindow(fe->hwnd, SW_NORMAL);
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SetForegroundWindow(fe->hwnd);
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midend_redraw(fe->me);
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return fe;
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}
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static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
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WPARAM wParam, LPARAM lParam)
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{
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frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
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config_item *i;
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struct cfg_aux *j;
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switch (msg) {
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case WM_INITDIALOG:
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return 0;
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case WM_COMMAND:
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/*
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* OK and Cancel are special cases.
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*/
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if ((HIWORD(wParam) == BN_CLICKED ||
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HIWORD(wParam) == BN_DOUBLECLICKED) &&
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(LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
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if (LOWORD(wParam) == IDOK) {
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char *err = midend_set_config(fe->me, fe->cfg);
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if (err) {
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MessageBox(hwnd, err, "Validation error",
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MB_ICONERROR | MB_OK);
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} else {
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fe->cfg_done = 2;
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}
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} else {
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fe->cfg_done = 1;
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}
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return 0;
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}
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/*
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* First find the control whose id this is.
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*/
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for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
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if (j->ctlid == LOWORD(wParam))
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break;
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}
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if (i->type == C_END)
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return 0; /* not our problem */
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if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
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char buffer[4096];
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GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
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buffer[lenof(buffer)-1] = '\0';
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sfree(i->sval);
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i->sval = dupstr(buffer);
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} else if (i->type == C_BOOLEAN &&
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(HIWORD(wParam) == BN_CLICKED ||
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HIWORD(wParam) == BN_DOUBLECLICKED)) {
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i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
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} else if (i->type == C_CHOICES &&
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HIWORD(wParam) == CBN_SELCHANGE) {
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i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
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CB_GETCURSEL, 0, 0);
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}
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return 0;
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case WM_CLOSE:
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fe->cfg_done = 1;
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return 0;
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}
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return 0;
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}
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HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
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char *wclass, int wstyle,
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int exstyle, char *wtext, int wid)
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{
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HWND ret;
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ret = CreateWindowEx(exstyle, wclass, wtext,
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wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
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fe->cfgbox, (HMENU) wid, fe->inst, NULL);
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SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
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return ret;
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}
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static int get_config(frontend *fe)
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{
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config_item *i;
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struct cfg_aux *j;
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WNDCLASS wc;
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MSG msg;
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TEXTMETRIC tm;
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HDC hdc;
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HFONT oldfont;
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SIZE size;
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HWND ctl;
|
|
int gm, id, nctrls;
|
|
int winwidth, winheight, col1l, col1r, col2l, col2r, y;
|
|
int height, width, maxlabel, maxcheckbox;
|
|
|
|
wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
|
|
wc.lpfnWndProc = DefDlgProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = DLGWINDOWEXTRA + 8;
|
|
wc.hInstance = fe->inst;
|
|
wc.hIcon = NULL;
|
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
|
|
wc.lpszMenuName = NULL;
|
|
wc.lpszClassName = "GameConfigBox";
|
|
RegisterClass(&wc);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
SetMapMode(hdc, MM_TEXT);
|
|
|
|
fe->cfg_done = FALSE;
|
|
|
|
fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
|
|
0, 0, 0, 0,
|
|
FALSE, FALSE, FALSE, DEFAULT_CHARSET,
|
|
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
|
|
DEFAULT_QUALITY,
|
|
FF_SWISS,
|
|
"MS Shell Dlg");
|
|
|
|
oldfont = SelectObject(hdc, fe->cfgfont);
|
|
if (GetTextMetrics(hdc, &tm)) {
|
|
height = tm.tmAscent + tm.tmDescent;
|
|
width = tm.tmAveCharWidth;
|
|
} else {
|
|
height = width = 30;
|
|
}
|
|
|
|
fe->cfg = midend_get_config(fe->me);
|
|
|
|
/*
|
|
* Figure out the layout of the config box by measuring the
|
|
* length of each piece of text.
|
|
*/
|
|
maxlabel = maxcheckbox = 0;
|
|
winheight = height/2;
|
|
|
|
for (i = fe->cfg; i->type != C_END; i++) {
|
|
switch (i->type) {
|
|
case C_STRING:
|
|
case C_CHOICES:
|
|
/*
|
|
* Both these control types have a label filling only
|
|
* the left-hand column of the box.
|
|
*/
|
|
if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
|
|
maxlabel < size.cx)
|
|
maxlabel = size.cx;
|
|
winheight += height * 3 / 2 + (height / 2);
|
|
break;
|
|
|
|
case C_BOOLEAN:
|
|
/*
|
|
* Checkboxes take up the whole of the box width.
|
|
*/
|
|
if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
|
|
maxcheckbox < size.cx)
|
|
maxcheckbox = size.cx;
|
|
winheight += height + (height / 2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
winheight += height + height * 7 / 4; /* OK / Cancel buttons */
|
|
|
|
col1l = 2*width;
|
|
col1r = col1l + maxlabel;
|
|
col2l = col1r + 2*width;
|
|
col2r = col2l + 30*width;
|
|
if (col2r < col1l+2*height+maxcheckbox)
|
|
col2r = col1l+2*height+maxcheckbox;
|
|
winwidth = col2r + 2*width;
|
|
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
/*
|
|
* Create the dialog, now that we know its size.
|
|
*/
|
|
{
|
|
RECT r, r2;
|
|
|
|
r.left = r.top = 0;
|
|
r.right = winwidth;
|
|
r.bottom = winheight;
|
|
|
|
AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU*/) &~
|
|
(WS_MAXIMIZEBOX | WS_OVERLAPPED),
|
|
FALSE, 0);
|
|
|
|
/*
|
|
* Centre the dialog on its parent window.
|
|
*/
|
|
r.right -= r.left;
|
|
r.bottom -= r.top;
|
|
GetWindowRect(fe->hwnd, &r2);
|
|
r.left = (r2.left + r2.right - r.right) / 2;
|
|
r.top = (r2.top + r2.bottom - r.bottom) / 2;
|
|
r.right += r.left;
|
|
r.bottom += r.top;
|
|
|
|
fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, "Configuration",
|
|
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
|
|
WS_CAPTION | WS_SYSMENU,
|
|
r.left, r.top,
|
|
r.right-r.left, r.bottom-r.top,
|
|
fe->hwnd, NULL, fe->inst, NULL);
|
|
}
|
|
|
|
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
|
|
|
|
SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
|
|
SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
|
|
|
|
/*
|
|
* Count the controls so we can allocate cfgaux.
|
|
*/
|
|
for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
|
|
nctrls++;
|
|
fe->cfgaux = snewn(nctrls, struct cfg_aux);
|
|
|
|
id = 1000;
|
|
y = height/2;
|
|
for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
|
|
switch (i->type) {
|
|
case C_STRING:
|
|
/*
|
|
* Edit box with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
|
|
"Static", 0, 0, i->name, id++);
|
|
ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
|
|
"EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
|
|
WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
|
|
SetWindowText(ctl, i->sval);
|
|
y += height*3/2;
|
|
break;
|
|
|
|
case C_BOOLEAN:
|
|
/*
|
|
* Simple checkbox.
|
|
*/
|
|
mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
|
|
BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
|
|
0, i->name, (j->ctlid = id++));
|
|
y += height;
|
|
break;
|
|
|
|
case C_CHOICES:
|
|
/*
|
|
* Drop-down list with a label beside it.
|
|
*/
|
|
mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
|
|
"STATIC", 0, 0, i->name, id++);
|
|
ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
|
|
"COMBOBOX", WS_TABSTOP |
|
|
CBS_DROPDOWNLIST | CBS_HASSTRINGS,
|
|
WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
|
|
{
|
|
char c, *p, *q, *str;
|
|
|
|
SendMessage(ctl, CB_RESETCONTENT, 0, 0);
|
|
p = i->sval;
|
|
c = *p++;
|
|
while (*p) {
|
|
q = p;
|
|
while (*q && *q != c) q++;
|
|
str = snewn(q-p+1, char);
|
|
strncpy(str, p, q-p);
|
|
str[q-p] = '\0';
|
|
SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
|
|
sfree(str);
|
|
if (*q) q++;
|
|
p = q;
|
|
}
|
|
}
|
|
|
|
SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
|
|
|
|
y += height*3/2;
|
|
break;
|
|
}
|
|
|
|
assert(y < winheight);
|
|
y += height/2;
|
|
}
|
|
|
|
y += height/2; /* extra space before OK and Cancel */
|
|
mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
|
|
"OK", IDOK);
|
|
mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
|
|
BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
|
|
|
|
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
|
|
|
|
EnableWindow(fe->hwnd, FALSE);
|
|
ShowWindow(fe->cfgbox, SW_NORMAL);
|
|
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
|
|
if (!IsDialogMessage(fe->cfgbox, &msg))
|
|
DispatchMessage(&msg);
|
|
if (fe->cfg_done)
|
|
break;
|
|
}
|
|
EnableWindow(fe->hwnd, TRUE);
|
|
SetForegroundWindow(fe->hwnd);
|
|
DestroyWindow(fe->cfgbox);
|
|
DeleteObject(fe->cfgfont);
|
|
|
|
free_cfg(fe->cfg);
|
|
sfree(fe->cfgaux);
|
|
|
|
return (fe->cfg_done == 2);
|
|
}
|
|
|
|
static void new_game_type(frontend *fe)
|
|
{
|
|
RECT r, sr;
|
|
HDC hdc;
|
|
int x, y;
|
|
|
|
midend_new_game(fe->me, NULL);
|
|
midend_size(fe->me, &x, &y);
|
|
|
|
r.left = r.top = 0;
|
|
r.right = x;
|
|
r.bottom = y;
|
|
AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
|
|
(WS_THICKFRAME | WS_MAXIMIZEBOX |
|
|
WS_OVERLAPPED),
|
|
TRUE, 0);
|
|
|
|
if (fe->statusbar != NULL) {
|
|
GetWindowRect(fe->statusbar, &sr);
|
|
} else {
|
|
sr.left = sr.right = sr.top = sr.bottom = 0;
|
|
}
|
|
SetWindowPos(fe->hwnd, NULL, 0, 0,
|
|
r.right - r.left,
|
|
r.bottom - r.top + sr.bottom - sr.top,
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
if (fe->statusbar != NULL)
|
|
SetWindowPos(fe->statusbar, NULL, 0, y, x,
|
|
sr.bottom - sr.top, SWP_NOZORDER);
|
|
|
|
DeleteObject(fe->bitmap);
|
|
|
|
hdc = GetDC(fe->hwnd);
|
|
fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
|
|
ReleaseDC(fe->hwnd, hdc);
|
|
|
|
midend_redraw(fe->me);
|
|
}
|
|
|
|
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
|
|
WPARAM wParam, LPARAM lParam)
|
|
{
|
|
frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
|
|
|
|
switch (message) {
|
|
case WM_CLOSE:
|
|
DestroyWindow(hwnd);
|
|
return 0;
|
|
case WM_COMMAND:
|
|
switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
|
|
case IDM_NEW:
|
|
if (!midend_process_key(fe->me, 0, 0, 'n'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_RESTART:
|
|
if (!midend_process_key(fe->me, 0, 0, 'r'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_UNDO:
|
|
if (!midend_process_key(fe->me, 0, 0, 'u'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_REDO:
|
|
if (!midend_process_key(fe->me, 0, 0, '\x12'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_QUIT:
|
|
if (!midend_process_key(fe->me, 0, 0, 'q'))
|
|
PostQuitMessage(0);
|
|
break;
|
|
case IDM_CONFIG:
|
|
if (get_config(fe))
|
|
new_game_type(fe);
|
|
break;
|
|
default:
|
|
{
|
|
int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
|
|
|
|
if (p >= 0 && p < fe->npresets) {
|
|
midend_set_params(fe->me, fe->presets[p]);
|
|
new_game_type(fe);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case WM_DESTROY:
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
case WM_PAINT:
|
|
{
|
|
PAINTSTRUCT p;
|
|
HDC hdc, hdc2;
|
|
HBITMAP prevbm;
|
|
|
|
hdc = BeginPaint(hwnd, &p);
|
|
hdc2 = CreateCompatibleDC(hdc);
|
|
prevbm = SelectObject(hdc2, fe->bitmap);
|
|
BitBlt(hdc,
|
|
p.rcPaint.left, p.rcPaint.top,
|
|
p.rcPaint.right - p.rcPaint.left,
|
|
p.rcPaint.bottom - p.rcPaint.top,
|
|
hdc2,
|
|
p.rcPaint.left, p.rcPaint.top,
|
|
SRCCOPY);
|
|
SelectObject(hdc2, prevbm);
|
|
DeleteDC(hdc2);
|
|
EndPaint(hwnd, &p);
|
|
}
|
|
return 0;
|
|
case WM_KEYDOWN:
|
|
{
|
|
int key = -1;
|
|
|
|
switch (wParam) {
|
|
case VK_LEFT: key = CURSOR_LEFT; break;
|
|
case VK_RIGHT: key = CURSOR_RIGHT; break;
|
|
case VK_UP: key = CURSOR_UP; break;
|
|
case VK_DOWN: key = CURSOR_DOWN; break;
|
|
/*
|
|
* Diagonal keys on the numeric keypad.
|
|
*/
|
|
case VK_PRIOR:
|
|
if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
|
|
break;
|
|
case VK_NEXT:
|
|
if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
|
|
break;
|
|
case VK_HOME:
|
|
if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
|
|
break;
|
|
case VK_END:
|
|
if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
|
|
break;
|
|
/*
|
|
* Numeric keypad keys with Num Lock on.
|
|
*/
|
|
case VK_NUMPAD4: key = CURSOR_LEFT; break;
|
|
case VK_NUMPAD6: key = CURSOR_RIGHT; break;
|
|
case VK_NUMPAD8: key = CURSOR_UP; break;
|
|
case VK_NUMPAD2: key = CURSOR_DOWN; break;
|
|
case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
|
|
case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
|
|
case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
|
|
case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
|
|
}
|
|
|
|
if (key != -1) {
|
|
if (!midend_process_key(fe->me, 0, 0, key))
|
|
PostQuitMessage(0);
|
|
} else {
|
|
MSG m;
|
|
m.hwnd = hwnd;
|
|
m.message = WM_KEYDOWN;
|
|
m.wParam = wParam;
|
|
m.lParam = lParam & 0xdfff;
|
|
TranslateMessage(&m);
|
|
}
|
|
}
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_MBUTTONDOWN:
|
|
{
|
|
int button;
|
|
|
|
/*
|
|
* Shift-clicks count as middle-clicks, since otherwise
|
|
* two-button Windows users won't have any kind of
|
|
* middle click to use.
|
|
*/
|
|
if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
|
|
button = MIDDLE_BUTTON;
|
|
else if (message == WM_LBUTTONDOWN)
|
|
button = LEFT_BUTTON;
|
|
else
|
|
button = RIGHT_BUTTON;
|
|
|
|
if (!midend_process_key(fe->me, LOWORD(lParam),
|
|
HIWORD(lParam), button))
|
|
PostQuitMessage(0);
|
|
}
|
|
break;
|
|
case WM_CHAR:
|
|
if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
|
|
PostQuitMessage(0);
|
|
return 0;
|
|
case WM_TIMER:
|
|
if (fe->timer)
|
|
midend_timer(fe->me, (float)0.02);
|
|
return 0;
|
|
}
|
|
|
|
return DefWindowProc(hwnd, message, wParam, lParam);
|
|
}
|
|
|
|
int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
|
|
{
|
|
MSG msg;
|
|
|
|
srand(time(NULL));
|
|
|
|
InitCommonControls();
|
|
|
|
if (!prev) {
|
|
WNDCLASS wndclass;
|
|
|
|
wndclass.style = 0;
|
|
wndclass.lpfnWndProc = WndProc;
|
|
wndclass.cbClsExtra = 0;
|
|
wndclass.cbWndExtra = 0;
|
|
wndclass.hInstance = inst;
|
|
wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
|
|
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wndclass.hbrBackground = NULL;
|
|
wndclass.lpszMenuName = NULL;
|
|
wndclass.lpszClassName = game_name;
|
|
|
|
RegisterClass(&wndclass);
|
|
}
|
|
|
|
new_window(inst);
|
|
|
|
while (GetMessage(&msg, NULL, 0, 0)) {
|
|
DispatchMessage(&msg);
|
|
}
|
|
|
|
return msg.wParam;
|
|
}
|