Files
puzzles/nestedvm.c
Simon Tatham 9cfc61c5f7 In the Java front end, don't try to guess the puzzle rectangle's
width and height by assuming mirror symmetry within the containing
applet area. Instead, use the proper width and height as given back
by the C sizing function.

(In particular, this fixes a bug where the non-blanked puzzle area
appeared too tall by the height of the menu bar, probably as a
result of confusing PuzzleApplet.getHeight() with
PuzzlePanel.getHeight(). But the mirroring approach was conceptually
wrong anyway.)

[originally from svn r9022]
2010-11-06 18:14:41 +00:00

433 lines
9.8 KiB
C

/*
* nestedvm.c: NestedVM front end for my puzzle collection.
*/
#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include <time.h>
#include <stdarg.h>
#include <string.h>
#include <errno.h>
#include <sys/time.h>
#include "puzzles.h"
extern void _pause();
extern int _call_java(int cmd, int arg1, int arg2, int arg3);
void fatal(char *fmt, ...)
{
va_list ap;
fprintf(stderr, "fatal error: ");
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
fprintf(stderr, "\n");
exit(1);
}
struct frontend {
// TODO kill unneeded members!
midend *me;
int timer_active;
struct timeval last_time;
config_item *cfg;
int cfg_which, cfgret;
int ox, oy, w, h;
};
static frontend *_fe;
void get_random_seed(void **randseed, int *randseedsize)
{
struct timeval *tvp = snew(struct timeval);
gettimeofday(tvp, NULL);
*randseed = (void *)tvp;
*randseedsize = sizeof(struct timeval);
}
void frontend_default_colour(frontend *fe, float *output)
{
output[0] = output[1]= output[2] = 0.8f;
}
void nestedvm_status_bar(void *handle, char *text)
{
_call_java(4,0,(int)text,0);
}
void nestedvm_start_draw(void *handle)
{
frontend *fe = (frontend *)handle;
_call_java(5, 0, fe->w, fe->h);
_call_java(4, 1, fe->ox, fe->oy);
}
void nestedvm_clip(void *handle, int x, int y, int w, int h)
{
frontend *fe = (frontend *)handle;
_call_java(5, w, h, 0);
_call_java(4, 3, x + fe->ox, y + fe->oy);
}
void nestedvm_unclip(void *handle)
{
frontend *fe = (frontend *)handle;
_call_java(4, 4, fe->ox, fe->oy);
}
void nestedvm_draw_text(void *handle, int x, int y, int fonttype, int fontsize,
int align, int colour, char *text)
{
frontend *fe = (frontend *)handle;
_call_java(5, x + fe->ox, y + fe->oy,
(fonttype == FONT_FIXED ? 0x10 : 0x0) | align);
_call_java(7, fontsize, colour, (int)text);
}
void nestedvm_draw_rect(void *handle, int x, int y, int w, int h, int colour)
{
frontend *fe = (frontend *)handle;
_call_java(5, w, h, colour);
_call_java(4, 5, x + fe->ox, y + fe->oy);
}
void nestedvm_draw_line(void *handle, int x1, int y1, int x2, int y2,
int colour)
{
frontend *fe = (frontend *)handle;
_call_java(5, x2 + fe->ox, y2 + fe->oy, colour);
_call_java(4, 6, x1 + fe->ox, y1 + fe->oy);
}
void nestedvm_draw_poly(void *handle, int *coords, int npoints,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;
int i;
_call_java(4, 7, npoints, 0);
for (i = 0; i < npoints; i++) {
_call_java(6, i, coords[i*2] + fe->ox, coords[i*2+1] + fe->oy);
}
_call_java(4, 8, outlinecolour, fillcolour);
}
void nestedvm_draw_circle(void *handle, int cx, int cy, int radius,
int fillcolour, int outlinecolour)
{
frontend *fe = (frontend *)handle;
_call_java(5, cx+fe->ox, cy+fe->oy, radius);
_call_java(4, 9, outlinecolour, fillcolour);
}
struct blitter {
int handle, w, h, x, y;
};
blitter *nestedvm_blitter_new(void *handle, int w, int h)
{
blitter *bl = snew(blitter);
bl->handle = -1;
bl->w = w;
bl->h = h;
return bl;
}
void nestedvm_blitter_free(void *handle, blitter *bl)
{
if (bl->handle != -1)
_call_java(4, 11, bl->handle, 0);
sfree(bl);
}
void nestedvm_blitter_save(void *handle, blitter *bl, int x, int y)
{
frontend *fe = (frontend *)handle;
if (bl->handle == -1)
bl->handle = _call_java(4,10,bl->w, bl->h);
bl->x = x;
bl->y = y;
_call_java(8, bl->handle, x + fe->ox, y + fe->oy);
}
void nestedvm_blitter_load(void *handle, blitter *bl, int x, int y)
{
frontend *fe = (frontend *)handle;
assert(bl->handle != -1);
if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) {
x = bl->x;
y = bl->y;
}
_call_java(9, bl->handle, x + fe->ox, y + fe->oy);
}
void nestedvm_end_draw(void *handle)
{
_call_java(4,2,0,0);
}
char *nestedvm_text_fallback(void *handle, const char *const *strings,
int nstrings)
{
/*
* We assume Java can cope with any UTF-8 likely to be emitted
* by a puzzle.
*/
return dupstr(strings[0]);
}
const struct drawing_api nestedvm_drawing = {
nestedvm_draw_text,
nestedvm_draw_rect,
nestedvm_draw_line,
nestedvm_draw_poly,
nestedvm_draw_circle,
NULL, // draw_update,
nestedvm_clip,
nestedvm_unclip,
nestedvm_start_draw,
nestedvm_end_draw,
nestedvm_status_bar,
nestedvm_blitter_new,
nestedvm_blitter_free,
nestedvm_blitter_save,
nestedvm_blitter_load,
NULL, NULL, NULL, NULL, NULL, NULL, /* {begin,end}_{doc,page,puzzle} */
NULL, NULL, /* line_width, line_dotted */
nestedvm_text_fallback,
};
int jcallback_key_event(int x, int y, int keyval)
{
frontend *fe = (frontend *)_fe;
if (fe->ox == -1)
return 1;
if (keyval >= 0 &&
!midend_process_key(fe->me, x - fe->ox, y - fe->oy, keyval))
return 42;
return 1;
}
int jcallback_resize(int width, int height)
{
frontend *fe = (frontend *)_fe;
int x, y;
x = width;
y = height;
midend_size(fe->me, &x, &y, TRUE);
fe->ox = (width - x) / 2;
fe->oy = (height - y) / 2;
fe->w = x;
fe->h = y;
midend_force_redraw(fe->me);
return 0;
}
int jcallback_timer_func()
{
frontend *fe = (frontend *)_fe;
if (fe->timer_active) {
struct timeval now;
float elapsed;
gettimeofday(&now, NULL);
elapsed = ((now.tv_usec - fe->last_time.tv_usec) * 0.000001F +
(now.tv_sec - fe->last_time.tv_sec));
midend_timer(fe->me, elapsed); /* may clear timer_active */
fe->last_time = now;
}
return fe->timer_active;
}
void deactivate_timer(frontend *fe)
{
if (fe->timer_active)
_call_java(4, 13, 0, 0);
fe->timer_active = FALSE;
}
void activate_timer(frontend *fe)
{
if (!fe->timer_active) {
_call_java(4, 12, 0, 0);
gettimeofday(&fe->last_time, NULL);
}
fe->timer_active = TRUE;
}
void jcallback_config_ok()
{
frontend *fe = (frontend *)_fe;
char *err;
err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
if (err)
_call_java(2, (int) "Error", (int)err, 1);
else {
fe->cfgret = TRUE;
}
}
void jcallback_config_set_string(int item_ptr, int char_ptr) {
config_item *i = (config_item *)item_ptr;
char* newval = (char*) char_ptr;
sfree(i->sval);
i->sval = dupstr(newval);
free(newval);
}
void jcallback_config_set_boolean(int item_ptr, int selected) {
config_item *i = (config_item *)item_ptr;
i->ival = selected != 0 ? TRUE : FALSE;
}
void jcallback_config_set_choice(int item_ptr, int selected) {
config_item *i = (config_item *)item_ptr;
i->ival = selected;
}
static int get_config(frontend *fe, int which)
{
char *title;
config_item *i;
fe->cfg = midend_get_config(fe->me, which, &title);
fe->cfg_which = which;
fe->cfgret = FALSE;
_call_java(10, (int)title, 0, 0);
for (i = fe->cfg; i->type != C_END; i++) {
_call_java(5, (int)i, i->type, (int)i->name);
_call_java(11, (int)i->sval, i->ival, 0);
}
_call_java(12,0,0,0);
free_cfg(fe->cfg);
return fe->cfgret;
}
int jcallback_menu_key_event(int key)
{
frontend *fe = (frontend *)_fe;
if (!midend_process_key(fe->me, 0, 0, key))
return 42;
return 0;
}
static void resize_fe(frontend *fe)
{
int x, y;
x = INT_MAX;
y = INT_MAX;
midend_size(fe->me, &x, &y, FALSE);
_call_java(3, x, y, 0);
}
int jcallback_preset_event(int ptr_game_params)
{
frontend *fe = (frontend *)_fe;
game_params *params =
(game_params *)ptr_game_params;
midend_set_params(fe->me, params);
midend_new_game(fe->me);
resize_fe(fe);
_call_java(13, midend_which_preset(fe->me), 0, 0);
return 0;
}
int jcallback_solve_event()
{
frontend *fe = (frontend *)_fe;
char *msg;
msg = midend_solve(fe->me);
if (msg)
_call_java(2, (int) "Error", (int)msg, 1);
return 0;
}
int jcallback_restart_event()
{
frontend *fe = (frontend *)_fe;
midend_restart_game(fe->me);
return 0;
}
int jcallback_config_event(int which)
{
frontend *fe = (frontend *)_fe;
_call_java(13, midend_which_preset(fe->me), 0, 0);
if (!get_config(fe, which))
return 0;
midend_new_game(fe->me);
resize_fe(fe);
_call_java(13, midend_which_preset(fe->me), 0, 0);
return 0;
}
int jcallback_about_event()
{
char titlebuf[256];
char textbuf[1024];
sprintf(titlebuf, "About %.200s", thegame.name);
sprintf(textbuf,
"%.200s\n\n"
"from Simon Tatham's Portable Puzzle Collection\n\n"
"%.500s", thegame.name, ver);
_call_java(2, (int)&titlebuf, (int)&textbuf, 0);
return 0;
}
int main(int argc, char **argv)
{
int i, n;
float* colours;
_fe = snew(frontend);
_fe->timer_active = FALSE;
_fe->me = midend_new(_fe, &thegame, &nestedvm_drawing, _fe);
if (argc > 1)
midend_game_id(_fe->me, argv[1]); /* ignore failure */
midend_new_game(_fe->me);
if ((n = midend_num_presets(_fe->me)) > 0) {
int i;
for (i = 0; i < n; i++) {
char *name;
game_params *params;
midend_fetch_preset(_fe->me, i, &name, &params);
_call_java(1, (int)name, (int)params, 0);
}
}
colours = midend_colours(_fe->me, &n);
_fe->ox = -1;
_call_java(0, (int)thegame.name,
(thegame.can_configure ? 1 : 0) |
(midend_wants_statusbar(_fe->me) ? 2 : 0) |
(thegame.can_solve ? 4 : 0), n);
for (i = 0; i < n; i++) {
_call_java(1024+ i,
(int)(colours[i*3] * 0xFF),
(int)(colours[i*3+1] * 0xFF),
(int)(colours[i*3+2] * 0xFF));
}
resize_fe(_fe);
_call_java(13, midend_which_preset(_fe->me), 0, 0);
// Now pause the vm. The VM will be call()ed when
// an input event occurs.
_pause();
// shut down when the VM is resumed.
deactivate_timer(_fe);
midend_free(_fe->me);
return 0;
}