Files
puzzles/icons/lightup.sav
Simon Tatham d55ad9fc42 New mechanism for automatic generation of the puzzle screenshots on
the web, which I hope will also end up being extended to generate
both Windows and X icons for each individual puzzle. The mechanism
is: for each puzzle there's a save file in the `icons' subdirectory
showing a game state which I think is a decent illustration of the
puzzle, and then there's a nasty set of scripts which runs each
puzzle binary, loads that save file, grabs a screenshot using xwd,
and munges it into shape.

In order to support this I've added two new options (--redo and
--windowid) to all the GTK puzzles, which I don't expect ever to be
used outside the icons makefile. I've also added two more options
(--load and --id) which force a GTK puzzle to treat its command-line
option as a save file or as a game ID respectively (the previous
behaviour was always to guess, and sometimes it guessed wrong).

[originally from svn r7014]
2006-12-26 16:47:28 +00:00

25 lines
467 B
Plaintext

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
VERSION :1:1
GAME :8:Light Up
PARAMS :10:7x7b20s4d1
CPARAMS :10:7x7b25s4d1
SEED :15:538922615851330
DESC :25:b3gB0c0dBaBaBa1aBd1c01g0b
NSTATES :2:16
STATEPOS:2:16
MOVE :4:L1,0
MOVE :4:L2,1
MOVE :4:L3,0
MOVE :4:L0,3
MOVE :4:L6,1
MOVE :4:L3,4
MOVE :4:I6,5
MOVE :4:I1,5
MOVE :4:I2,6
MOVE :4:I3,6
MOVE :4:I4,5
MOVE :4:I5,6
MOVE :4:L5,5
MOVE :4:I6,4
MOVE :4:I4,2