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puzzles/unfinished
Simon Tatham 6285c44610 Group: hard-mode identity deduction.
This fills in the deduction feature I mentioned in commit 7acc554805,
of determining the identity by elimination, having ruled out all other
candidates.

In fact, it goes further: as soon as we know that an element can't be
the group identity, we rule out every possible entry in its row and
column which would involve it acting as a left- or right-identity for
any individual element.

This noticeably increases the number of puzzles that can be solved at
Hard mode without resorting to Unreasonable-level recursion. In a test
of 100 Hard puzzles generated with this change, 80 of them are
reported as Unreasonable by the previous solver.

(One of those puzzles is 12i:m12b9a1zd9i6d10c3y2l11q4r , the example
case that exposed the latin.c validation bug described by the previous
two commits. That was reported as ambiguous with the validation bug,
as Unreasonable with the validation bug fixed, and now it's merely
Hard, because this identity-based deduction eliminates the need for
recursion.)
2020-05-23 09:08:25 +01:00
..
2020-05-23 09:08:25 +01:00
2018-11-13 21:48:24 +00:00
2018-11-13 21:48:24 +00:00

This subdirectory contains puzzle implementations which are
half-written, fundamentally flawed, or in other ways unready to be
shipped as part of the polished Puzzles collection.

Those puzzles which have .R files can be built as part of the
Puzzles collection by symlinking their source files into the parent
directory and re-running mkfiles.pl. Anything without a .R file
isn't even finished enough to do that, and you should read the
source file itself to find out the status.