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web pages for the Java applets. Previously, those have all been maintained by hand in my website's svn area, which is a bit silly. Now we have a file per puzzle in the 'html' subdirectory which contains the puzzle's name, one or two attributes, and the instructions snippet to go below the puzzle applet; and then there's a Perl script that builds all the real web pages out of that by adding in the parts common across all files: the header, footer, and middle fragment with the <applet> tag and resizing bits and pieces. One piece _not_ checked in here is the footer text specific to my hosting at chiark, which I think does still belong in the www area. So Buildscr doesn't actually build the web pages; it just delivers the bits and pieces by which my nightly snapshot script will be able to run the program that _does_ build them, passing that footer as an extra argument. [originally from svn r9780]
16 lines
670 B
HTML
16 lines
670 B
HTML
Map
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<p>
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Colour the map with four colours, so that no two adjacent regions
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have the same colour. (Regions touching at only one corner do not
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count as adjacent.) There is a unique colouring consistent with the
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coloured regions you are already given.
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<p>
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Drag from a coloured region to a blank one to colour the latter the
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same colour as the former. Drag from outside the grid into a region
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to erase its colour. (You cannot change the colours of the regions
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you are given at the start of the game.)
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<p>
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Right-drag from a coloured region to a blank one to add dots marking
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the latter region as <em>possibly</em> the same colour as the
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former, or to remove those dots again.
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