Only reset headbob animation if it is playing when it is not supposed to
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@ -313,6 +313,7 @@ func headbob_animation(moving):
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# This code is extremely performant but it makes no sense.
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else:
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if HEADBOB_ANIMATION.is_playing():
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HEADBOB_ANIMATION.play("RESET", 0.25)
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HEADBOB_ANIMATION.speed_scale = 1
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