Merge pull request #20 from Phlegmlee/main

Removed hardcoded lines (causing the sprint and crouch bug) from Character.tscn
This commit is contained in:
Zakarya
2024-07-02 08:55:18 -07:00
committed by GitHub

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@ -360,8 +360,6 @@ HEADBOB_ANIMATION = NodePath("Head/HeadbobAnimation")
JUMP_ANIMATION = NodePath("Head/JumpAnimation")
CROUCH_ANIMATION = NodePath("CrouchAnimation")
COLLISION_MESH = NodePath("Collision")
CROUCH = "crouch"
SPRINT = "sprint"
[node name="Mesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)