Merge pull request #20 from Phlegmlee/main
Removed hardcoded lines (causing the sprint and crouch bug) from Character.tscn
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@ -360,8 +360,6 @@ HEADBOB_ANIMATION = NodePath("Head/HeadbobAnimation")
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JUMP_ANIMATION = NodePath("Head/JumpAnimation")
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CROUCH_ANIMATION = NodePath("CrouchAnimation")
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COLLISION_MESH = NodePath("Collision")
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CROUCH = "crouch"
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SPRINT = "sprint"
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[node name="Mesh" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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