Reset speed scale when headbob animation is not playing
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@ -232,6 +232,7 @@ func headbob_animation(moving):
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HEADBOB_ANIMATION.speed_scale = (current_speed / base_speed) * 1.75
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else:
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HEADBOB_ANIMATION.play("RESET", 0.25)
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HEADBOB_ANIMATION.speed_scale = 1
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func _process(delta):
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