I forgot about grammar
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README.md
16
README.md
@ -40,18 +40,18 @@ Click on the character node and there should be settings in the "Feature Setting
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**How to add animations for a mesh:**
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**How to add animations for a mesh:**
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- Create a function for your animation and attach it to `_physics_process` to call it every frame.
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- Create a function for your animation and attach it to `_physics_process` to call it every frame.
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- Use `input_dir` as a boolean (it is actually a `Vector2`) to know if the player is walking.
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- Use `input_dir` as a boolean (it is actually a `Vector2`) to know if the player is walking.
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- Use the `state` member variable to tell if the player is sprinting or crouching
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- Use the `state` member variable to tell if the player is sprinting or crouching.
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- Use the `is_on_floor` function to tell if the player is standing or falling.
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- Use the `is_on_floor` function to tell if the player is standing or falling.
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**How to change reticles (crosshairs):**
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**How to change reticles (crosshairs):**
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- Find the folder at `res://addons/fpc/reticles`
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- Find the folder at `res://addons/fpc/reticles`.
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- Pick one and add it to the `UserInterface` node in the character scene. You may need to right click on the character and enable "Editable Children".
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- Pick one and add it to the `UserInterface` node in the character scene. You may need to right click on the character and enable "Editable Children".
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- Set the Character value to your character node (it's under the Nodes group)
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- Set the Character value to your character node. (it's under the Nodes group)
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- Change the `anchors_preset` value on the reticle to Center
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- Change the `anchors_preset` value on the reticle to Center.
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**How to create a new reticle:**
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**How to create a new reticle:**
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- Choose a reticle to base it off of
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- Choose a reticle to base it off of.
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- Open that reticle and save it as a new reticle
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- Open that reticle and save it as a new reticle.
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- Edit the reticle to your needs
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- Edit the reticle to your needs.
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- Follow the "how to change reticles" directions to use it
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- Follow the "how to change reticles" directions to use it.
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