107 lines
3.7 KiB
Plaintext
107 lines
3.7 KiB
Plaintext
[gd_scene load_steps=15 format=3 uid="uid://cs4drhmc1bql5"]
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[ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_e18vq"]
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[ext_resource type="Texture2D" uid="uid://pe7a4weirj2g" path="res://textures/dark.png" id="2_08fdt"]
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[ext_resource type="Texture2D" uid="uid://cxjxvqmf4boxq" path="res://textures/green.png" id="3_q4clv"]
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[ext_resource type="Texture2D" uid="uid://dsv4jm4vydflb" path="res://textures/orange.png" id="4_1ns5t"]
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[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_edcox"]
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ground_color = Color(0.160784, 0.815686, 0.905882, 1)
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[sub_resource type="Sky" id="Sky_2iust"]
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sky_material = SubResource("PhysicalSkyMaterial_edcox")
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[sub_resource type="Environment" id="Environment_20rw3"]
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background_mode = 2
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sky = SubResource("Sky_2iust")
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tonemap_mode = 1
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ssao_enabled = true
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[sub_resource type="Gradient" id="Gradient_ur0vy"]
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colors = PackedColorArray(0, 0.476245, 0.0193456, 1, 0.360494, 0.612721, 0.119744, 1)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_jd3pw"]
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frequency = 0.0027
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_7akuf"]
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width = 1024
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height = 1024
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in_3d_space = true
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seamless = true
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color_ramp = SubResource("Gradient_ur0vy")
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noise = SubResource("FastNoiseLite_jd3pw")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_67ysu"]
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albedo_texture = SubResource("NoiseTexture2D_7akuf")
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uv1_scale = Vector3(0.1, 0.1, 0.1)
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uv1_triplanar = true
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gomnb"]
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albedo_texture = ExtResource("2_08fdt")
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metallic = 0.81
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metallic_specular = 0.2
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roughness = 0.5
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uv1_triplanar = true
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uv1_triplanar_sharpness = 0.000850145
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u0sbk"]
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albedo_texture = ExtResource("3_q4clv")
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metallic = 0.81
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metallic_specular = 0.2
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roughness = 0.5
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uv1_triplanar = true
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uv1_triplanar_sharpness = 0.000850145
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7j4uu"]
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albedo_texture = ExtResource("4_1ns5t")
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metallic = 0.81
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metallic_specular = 0.2
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roughness = 0.5
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uv1_triplanar = true
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uv1_triplanar_sharpness = 0.000850145
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[node name="test_world" type="Node3D"]
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[node name="Character" parent="." instance=ExtResource("1_e18vq")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_20rw3")
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[node name="sun" type="DirectionalLight3D" parent="."]
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transform = Transform3D(0.87959, -0.436605, 0.188936, 0, 0.397148, 0.917755, -0.475732, -0.807248, 0.349328, 0, 0, 0)
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light_energy = 2.0
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shadow_enabled = true
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[node name="terrain" type="Node3D" parent="."]
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[node name="CSGBox3D" type="CSGBox3D" parent="terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, -0.5, 10)
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use_collision = true
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size = Vector3(30, 1, 30)
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material = SubResource("StandardMaterial3D_67ysu")
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[node name="CSGBox3D2" type="CSGBox3D" parent="terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, -10)
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use_collision = true
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size = Vector3(10, 1, 10)
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material = SubResource("StandardMaterial3D_gomnb")
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[node name="CSGBox3D3" type="CSGBox3D" parent="terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 1.8, -13)
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use_collision = true
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size = Vector3(4, 0.5, 4)
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material = SubResource("StandardMaterial3D_gomnb")
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[node name="CSGBox3D4" type="CSGBox3D" parent="terrain"]
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transform = Transform3D(0.939693, 0.34202, 0, -0.34202, 0.939693, 0, 0, 0, 1, -9.5, 1.2, -10)
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use_collision = true
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size = Vector3(10, 1, 10)
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material = SubResource("StandardMaterial3D_u0sbk")
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[node name="CSGBox3D5" type="CSGBox3D" parent="terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5, 3, -15.5)
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use_collision = true
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size = Vector3(19, 8, 1)
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material = SubResource("StandardMaterial3D_7j4uu")
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