More change HUD implementation

This commit is contained in:
2024-03-29 18:17:59 -07:00
parent dea516d542
commit c8dcff8c05

View File

@ -1,8 +1,9 @@
[gd_scene load_steps=9 format=3 uid="uid://deus4t8mmx6pp"]
[gd_scene load_steps=10 format=3 uid="uid://deus4t8mmx6pp"]
[ext_resource type="Script" path="res://scripts/world.gd" id="1_d5cpg"]
[ext_resource type="PackedScene" uid="uid://4dsm0l7s6vki" path="res://data/character/character.tscn" id="1_gadv2"]
[ext_resource type="Texture2D" uid="uid://vyhureoc5qlp" path="res://textures/world/biome/forest/grass.svg" id="2_xtc31"]
[ext_resource type="PackedScene" uid="uid://vaapoj5q16ko" path="res://data/character/hud.tscn" id="3_f6img"]
[ext_resource type="Texture2D" uid="uid://bs880ox7qmqui" path="res://textures/world/biome/desert/sand.svg" id="4_gronf"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_0fcbb"]
@ -25,6 +26,8 @@ script = ExtResource("1_d5cpg")
[node name="character" parent="." instance=ExtResource("1_gadv2")]
[node name="hud" parent="character" instance=ExtResource("3_f6img")]
[node name="biomes" type="Node2D" parent="."]
z_index = -10