2024-03-29 18:17:59 -07:00
2023-12-02 17:43:12 -08:00
2023-10-07 14:00:47 -07:00
2023-10-07 14:00:47 -07:00
2023-10-07 17:43:33 -07:00
2023-10-07 14:00:47 -07:00
2023-10-07 14:00:47 -07:00
2023-10-07 13:55:43 -07:00
2024-03-29 19:54:55 -07:00
2023-10-09 11:58:52 -07:00

Runic in Godot Engine

Runic is a multiplayer 2D survival game with a simple vector art style. The premise is to collect resources and build structures. It is a ripoff of inspired by Moomoo.io.

I plan to add a magic system with tomes and runes, thus the name.

I also plan to add a crafting system similar to Terraria, where you get close to the necessary crafting table to craft an item in a menu. You can craft tools, walls, and other objects.

As of yet, multiplayer has not been implemented. I plan on using Godot Engine's own high level multiplayer API.

This game was originally made in basic Javascript as a learning opportunity, but it was too time consuming to roll new things out so I'm porting it to Godot. I already learned what I needed to learn, so this is just to keep the project alive. You can find the Javascript version here:
client repo
server repo
engine repo

Description
The runic web game, remade in Godot for easier development
Readme 75 KiB
Languages
GDScript 100%