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97eae9c686
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Move exaust and regen speeds to the top of the script
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2024-03-29 19:58:11 -07:00 |
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9fbb23aa7a
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Implement sprinting
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2024-03-29 19:54:55 -07:00 |
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ab5fae0ff4
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Remove giving player axe at level five
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2024-03-29 18:49:50 -07:00 |
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571231eeb7
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Rename long function name
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2024-03-29 18:49:36 -07:00 |
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c8dcff8c05
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More change HUD implementation
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2024-03-29 18:17:59 -07:00 |
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dea516d542
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Change HUD implementation and add a hue shader
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2024-03-29 18:17:31 -07:00 |
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daf6e69f60
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Fix comments
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2024-03-29 18:12:59 -07:00 |
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6f648dcc15
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Update to Godot 4.2
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2023-12-02 17:43:12 -08:00 |
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8a575b79e9
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Add the desert biome
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2023-11-04 19:21:49 -07:00 |
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8ec03fefa8
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The stone axe is given to the player at level 5
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2023-11-04 13:45:37 -07:00 |
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bf126ec69c
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add the stone axe (currently unobtainable)
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2023-11-04 13:28:02 -07:00 |
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9eb4952d3b
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change some offsets in the HUD
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2023-11-04 10:24:39 -07:00 |
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3b4c3bc2a2
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Break off the HUD into its own scene
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2023-10-09 19:29:17 -07:00 |
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7542509c60
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Objects are generated with rotation
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2023-10-09 19:25:22 -07:00 |
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3e2afc1de6
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Add a leveling system
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2023-10-09 18:33:33 -07:00 |
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50f7c70571
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Change the status meter updater to not do lerping as it makes the output less accurate
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2023-10-09 18:33:17 -07:00 |
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4603b8015a
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Change tree colision radius
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2023-10-09 18:31:23 -07:00 |
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Colormatic
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f41661816a
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Create README.md
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2023-10-09 11:58:52 -07:00 |
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63da273c4c
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Change object detection to it's own layer so it doesn't crash on non-objects
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2023-10-07 18:33:55 -07:00 |
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6d4c977c35
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Fix a couple oopsies
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2023-10-07 18:26:10 -07:00 |
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aea7ecc1ae
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Add a system for changing tools
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2023-10-07 18:24:14 -07:00 |
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cc26479b38
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Move boulder texture
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2023-10-07 17:58:32 -07:00 |
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f3bf076434
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Object scattering
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2023-10-07 17:58:08 -07:00 |
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d958149f85
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Add stick tool image
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2023-10-07 17:56:55 -07:00 |
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2780797460
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Add object hit animation
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2023-10-07 17:56:15 -07:00 |
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9b1ba976d0
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Basic game
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2023-10-07 17:43:33 -07:00 |
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c8db89d0cf
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Initial commit of Godot files
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2023-10-07 14:00:47 -07:00 |
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Colormatic
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3b893043c8
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Initial commit
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2023-10-07 13:55:43 -07:00 |
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