28 Commits

Author SHA1 Message Date
97eae9c686 Move exaust and regen speeds to the top of the script 2024-03-29 19:58:11 -07:00
9fbb23aa7a Implement sprinting 2024-03-29 19:54:55 -07:00
ab5fae0ff4 Remove giving player axe at level five 2024-03-29 18:49:50 -07:00
571231eeb7 Rename long function name 2024-03-29 18:49:36 -07:00
c8dcff8c05 More change HUD implementation 2024-03-29 18:17:59 -07:00
dea516d542 Change HUD implementation and add a hue shader 2024-03-29 18:17:31 -07:00
daf6e69f60 Fix comments 2024-03-29 18:12:59 -07:00
6f648dcc15 Update to Godot 4.2 2023-12-02 17:43:12 -08:00
8a575b79e9 Add the desert biome 2023-11-04 19:21:49 -07:00
8ec03fefa8 The stone axe is given to the player at level 5 2023-11-04 13:45:37 -07:00
bf126ec69c add the stone axe (currently unobtainable) 2023-11-04 13:28:02 -07:00
9eb4952d3b change some offsets in the HUD 2023-11-04 10:24:39 -07:00
3b4c3bc2a2 Break off the HUD into its own scene 2023-10-09 19:29:17 -07:00
7542509c60 Objects are generated with rotation 2023-10-09 19:25:22 -07:00
3e2afc1de6 Add a leveling system 2023-10-09 18:33:33 -07:00
50f7c70571 Change the status meter updater to not do lerping as it makes the output less accurate 2023-10-09 18:33:17 -07:00
4603b8015a Change tree colision radius 2023-10-09 18:31:23 -07:00
Colormatic
f41661816a Create README.md 2023-10-09 11:58:52 -07:00
63da273c4c Change object detection to it's own layer so it doesn't crash on non-objects 2023-10-07 18:33:55 -07:00
6d4c977c35 Fix a couple oopsies 2023-10-07 18:26:10 -07:00
aea7ecc1ae Add a system for changing tools 2023-10-07 18:24:14 -07:00
cc26479b38 Move boulder texture 2023-10-07 17:58:32 -07:00
f3bf076434 Object scattering 2023-10-07 17:58:08 -07:00
d958149f85 Add stick tool image 2023-10-07 17:56:55 -07:00
2780797460 Add object hit animation 2023-10-07 17:56:15 -07:00
9b1ba976d0 Basic game 2023-10-07 17:43:33 -07:00
c8db89d0cf Initial commit of Godot files 2023-10-07 14:00:47 -07:00
Colormatic
3b893043c8 Initial commit 2023-10-07 13:55:43 -07:00