tracks: Roughly double the thickness of the "no track" crosses

The default of 1/30 is rather thin, and probably wasn't chosen
deliberately (since it was just inherited from the default 1-pixel
line width, and the preferred tile size).

Thicker crosses stand out more and make play easier.

Use 1/16 since it's a rounder number than 1/15 :-).

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
This commit is contained in:
Ian Jackson
2017-09-29 14:29:58 +01:00
committed by Simon Tatham
parent 9b0069b137
commit 05938e1f64

View File

@ -1719,7 +1719,7 @@ static void game_changed_state(game_ui *ui, const game_state *oldstate,
#define BORDER (TILE_SIZE/8)
#define BORDER_WIDTH (max(TILE_SIZE / 32, 1))
#define LINE_THICK (TILE_SIZE/30)
#define LINE_THICK (TILE_SIZE/16)
#define COORD(x) ( (x+1) * TILE_SIZE + BORDER )
#define CENTERED_COORD(x) ( COORD(x) + TILE_SIZE/2 )