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Add Tracks to the automake makefile's "install" target.
Each game's .R file should append the binary to $(GAMES) in both the 'am' and 'gtk' makefiles, but presumably due to copy-and-paste from an out-of-date version, tracks.R only did 'gtk'. Also clarified CHECKLST.txt in the hope that I won't miss that again.
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@ -15,7 +15,8 @@ Create a .R file for it which:
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- adds it as a Windows build target, with the optional resource
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- adds it as a Windows build target, with the optional resource
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file
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file
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- adds auxiliary solver binaries if any
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- adds auxiliary solver binaries if any
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- adds it to $(GAMES) in the GTK makefile, for `make install'
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- adds it to $(GAMES) in both the automake and GTK makefiles, for
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`make install'
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- adds it to list.c for the OS X binary
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- adds it to list.c for the OS X binary
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- adds it to gamedesc.txt, with its Windows executable name, display
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- adds it to gamedesc.txt, with its Windows executable name, display
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name, and slightly longer description.
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name, and slightly longer description.
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