Add Tracks to the automake makefile's "install" target.

Each game's .R file should append the binary to $(GAMES) in both the
'am' and 'gtk' makefiles, but presumably due to copy-and-paste from an
out-of-date version, tracks.R only did 'gtk'.

Also clarified CHECKLST.txt in the hope that I won't miss that again.
This commit is contained in:
Simon Tatham
2015-03-25 18:23:39 +00:00
parent 195217a480
commit 10460d1bc7
2 changed files with 3 additions and 2 deletions

View File

@ -15,7 +15,8 @@ Create a .R file for it which:
- adds it as a Windows build target, with the optional resource - adds it as a Windows build target, with the optional resource
file file
- adds auxiliary solver binaries if any - adds auxiliary solver binaries if any
- adds it to $(GAMES) in the GTK makefile, for `make install' - adds it to $(GAMES) in both the automake and GTK makefiles, for
`make install'
- adds it to list.c for the OS X binary - adds it to list.c for the OS X binary
- adds it to gamedesc.txt, with its Windows executable name, display - adds it to gamedesc.txt, with its Windows executable name, display
name, and slightly longer description. name, and slightly longer description.

View File

@ -8,7 +8,7 @@ tracks : [G] WINDOWS COMMON tracks TRACKS_EXTRA tracks.res|noicon.res
ALL += tracks[COMBINED] TRACKS_EXTRA ALL += tracks[COMBINED] TRACKS_EXTRA
!begin gtk !begin am gtk
GAMES += tracks GAMES += tracks
!end !end