Dariusz Olszewski's changes to support compiling for PocketPC. This

is mostly done with ifdefs in windows.c; so mkfiles.pl generates a
new makefile (Makefile.wce) and Recipe enables it, but it's hardly
any different from Makefile.vc apart from a few definitions at the
top of the files.

Currently the PocketPC build is not enabled in the build script, but
with any luck I'll be able to do so reasonably soon.

[originally from svn r7337]
This commit is contained in:
Simon Tatham
2007-02-26 20:35:47 +00:00
parent 3bfe0fb32e
commit 15f70f527a
24 changed files with 928 additions and 105 deletions

6
rect.c
View File

@ -60,7 +60,11 @@ struct game_params {
#define PREFERRED_TILE_SIZE 24
#define TILE_SIZE (ds->tilesize)
#ifdef SMALL_SCREEN
#define BORDER (2)
#else
#define BORDER (TILE_SIZE * 3 / 4)
#endif
#define CORNER_TOLERANCE 0.15F
#define CENTRE_TOLERANCE 0.15F
@ -102,8 +106,10 @@ static int game_fetch_preset(int i, char **name, game_params **params)
case 2: w = 11, h = 11; break;
case 3: w = 13, h = 13; break;
case 4: w = 15, h = 15; break;
#ifndef SMALL_SCREEN
case 5: w = 17, h = 17; break;
case 6: w = 19, h = 19; break;
#endif
default: return FALSE;
}