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Last-ditch maximum size limit for Magnets
This makes sure that width * height <= INT_MAX, which it rather needs to be.
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@ -36,6 +36,7 @@
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#include <string.h>
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#include <assert.h>
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#include <ctype.h>
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#include <limits.h>
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#include <math.h>
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#include "puzzles.h"
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@ -232,6 +233,8 @@ static const char *validate_params(const game_params *params, bool full)
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{
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if (params->w < 2) return "Width must be at least two";
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if (params->h < 2) return "Height must be at least two";
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if (params->w > INT_MAX / params->h)
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return "Width times height must not be unreasonably large";
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if (params->diff >= DIFF_TRICKY) {
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if (params->w < 5 && params->h < 5)
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return "Either width or height must be at least five for Tricky";
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