Move a rogue declaration to the top of its block.

[originally from svn r6027]
This commit is contained in:
Simon Tatham
2005-06-28 08:06:56 +00:00
parent cdb8433c0a
commit 263a39e7e5

2
net.c
View File

@ -1981,6 +1981,7 @@ static char *interpret_move(game_state *state, game_ui *ui,
sprintf(buf, "L%d,%d", tx, ty);
return dupstr(buf);
} else if (button == LEFT_BUTTON || button == RIGHT_BUTTON) {
char buf[80];
/*
* The left and right buttons have no effect if clicked on a
@ -1993,7 +1994,6 @@ static char *interpret_move(game_state *state, game_ui *ui,
* Otherwise, turn the tile one way or the other. Left button
* turns anticlockwise; right button turns clockwise.
*/
char buf[80];
sprintf(buf, "%c%d,%d", (button == LEFT_BUTTON ? 'A' : 'C'), tx, ty);
return dupstr(buf);
} else if (button == 'J') {