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GTK misfires timers at inconvenient moments, sometimes causing a new
puzzle of a different size to be redrawn before the pixmap is resized, and since backends never redraw already-drawn stuff this is a problem. Was biting me when I entered a Mines game ID of a different size than the current settings into the Specific box. [originally from svn r5872]
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@ -131,6 +131,7 @@ void midend_size(midend_data *me, int *x, int *y);
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void midend_new_game(midend_data *me);
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void midend_restart_game(midend_data *me);
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int midend_process_key(midend_data *me, int x, int y, int button);
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void midend_force_redraw(midend_data *me);
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void midend_redraw(midend_data *me);
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float *midend_colours(midend_data *me, int *ncolours);
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void midend_timer(midend_data *me, float tplus);
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