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Amend README so that it makes reasonable sense no matter whether
you've got your source code from a tarball (with makefiles) or from svn (without makefiles). While I'm here, mention Makefile.wce. [originally from svn r7352]
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17
README
17
README
@ -2,7 +2,13 @@ This is the README accompanying the source code to Simon Tatham's
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puzzle collection. The collection's web site is at
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<http://www.chiark.greenend.org.uk/~sgtatham/puzzles/>.
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You should find several Makefiles in the source code:
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If you've obtained the source code by downloading a .tar.gz archive
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from the Puzzles web site, you should find several Makefiles in the
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source code. However, if you've checked the source code out from the
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Puzzles Subversion repository, you won't find the Makefiles: they're
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automatically generated by `mkfiles.pl', so run that to create them.
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The Makefiles include:
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- `Makefile' should work under GNU make on Linux, provided you have
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GTK installed to compile and link against. It builds GTK binaries
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@ -19,6 +25,9 @@ You should find several Makefiles in the source code:
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application capable of running any of the puzzles, or even more
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than one of them at a time.
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- `Makefile.wce' should work under MS eMbedded Visual C++ on
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Windows and the Pocket PC SDK; it builds Pocket PC binaries.
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Many of these Makefiles build a program called `nullgame' in
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addition to the actual game binaries. This program doesn't do
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anything; it's just a template for people to start from when adding
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@ -30,9 +39,9 @@ ignore it.
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DO NOT EDIT THE MAKEFILES DIRECTLY, if you plan to send any changes
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back to the maintainer. The makefiles are generated automatically by
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the Perl script `mkfiles.pl' from the file `Recipe'. If you need to
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change the makefiles as part of a patch, you should change Recipe
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and/or mkfiles.pl.
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the Perl script `mkfiles.pl' from the file `Recipe' and the various
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.R files. If you need to change the makefiles as part of a patch,
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you should change Recipe, *.R, and/or mkfiles.pl.
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The manual is provided in Windows Help format for the Windows build;
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in text format for anyone who needs it; and in HTML for the Mac OS X
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