Add a menu bar, in both Windows and GTK. In particular, game modules

are now expected to provide a list of `presets' (game_params plus a
name) which are selectable from the menu. This means I can play
both Octahedron and Cube without recompiling in between :-)
While I'm here, also enabled a Cygwin makefile, which Just Worked.

[originally from svn r4158]
This commit is contained in:
Simon Tatham
2004-04-28 12:07:15 +00:00
parent 03e4862683
commit 3d8e7585b7
7 changed files with 362 additions and 23 deletions

102
gtk.c
View File

@ -206,6 +206,9 @@ static gint configure_area(GtkWidget *widget,
frontend *fe = (frontend *)data;
GdkGC *gc;
if (fe->pixmap)
gdk_pixmap_unref(fe->pixmap);
fe->pixmap = gdk_pixmap_new(widget->window, fe->w, fe->h, -1);
gc = gdk_gc_new(fe->area->window);
@ -239,10 +242,56 @@ void activate_timer(frontend *fe)
fe->timer_active = TRUE;
}
static void menu_key_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
int key = GPOINTER_TO_INT(gtk_object_get_data(GTK_OBJECT(menuitem),
"user-data"));
if (!midend_process_key(fe->me, 0, 0, key))
gtk_widget_destroy(fe->window);
}
static void menu_preset_event(GtkMenuItem *menuitem, gpointer data)
{
frontend *fe = (frontend *)data;
game_params *params =
(game_params *)gtk_object_get_data(GTK_OBJECT(menuitem), "user-data");
int x, y;
midend_set_params(fe->me, params);
midend_new_game(fe->me, NULL);
midend_size(fe->me, &x, &y);
gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
fe->w = x;
fe->h = y;
}
static GtkWidget *add_menu_item_with_key(frontend *fe, GtkContainer *cont,
char *text, int key)
{
GtkWidget *menuitem = gtk_menu_item_new_with_label(text);
gtk_container_add(cont, menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data",
GINT_TO_POINTER(key));
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_key_event), fe);
gtk_widget_show(menuitem);
return menuitem;
}
static void add_menu_separator(GtkContainer *cont)
{
GtkWidget *menuitem = gtk_menu_item_new();
gtk_container_add(cont, menuitem);
gtk_widget_show(menuitem);
}
static frontend *new_window(void)
{
frontend *fe;
int x, y;
GtkBox *vbox;
GtkWidget *menubar, *menu, *menuitem;
int x, y, n;
fe = snew(frontend);
@ -255,6 +304,55 @@ static frontend *new_window(void)
#else
gtk_window_set_policy(GTK_WINDOW(fe->window), FALSE, FALSE, TRUE);
#endif
vbox = GTK_BOX(gtk_vbox_new(FALSE, 0));
gtk_container_add(GTK_CONTAINER(fe->window), GTK_WIDGET(vbox));
gtk_widget_show(GTK_WIDGET(vbox));
menubar = gtk_menu_bar_new();
gtk_box_pack_start(vbox, menubar, FALSE, FALSE, 0);
gtk_widget_show(menubar);
menuitem = gtk_menu_item_new_with_label("Game");
gtk_container_add(GTK_CONTAINER(menubar), menuitem);
gtk_widget_show(menuitem);
menu = gtk_menu_new();
gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), menu);
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "New", 'n');
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Restart", 'r');
if ((n = midend_num_presets(fe->me)) > 0) {
GtkWidget *submenu;
int i;
menuitem = gtk_menu_item_new_with_label("Type");
gtk_container_add(GTK_CONTAINER(menu), menuitem);
gtk_widget_show(menuitem);
submenu = gtk_menu_new();
gtk_menu_item_set_submenu(GTK_MENU_ITEM(menuitem), submenu);
for (i = 0; i < n; i++) {
char *name;
game_params *params;
midend_fetch_preset(fe->me, i, &name, &params);
menuitem = gtk_menu_item_new_with_label(name);
gtk_container_add(GTK_CONTAINER(submenu), menuitem);
gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", params);
gtk_signal_connect(GTK_OBJECT(menuitem), "activate",
GTK_SIGNAL_FUNC(menu_preset_event), fe);
gtk_widget_show(menuitem);
}
}
add_menu_separator(GTK_CONTAINER(menu));
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Undo", 'u');
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", '\x12');
add_menu_separator(GTK_CONTAINER(menu));
add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Exit", 'q');
{
int i, ncolours;
@ -288,7 +386,7 @@ static frontend *new_window(void)
fe->w = x;
fe->h = y;
gtk_container_add(GTK_CONTAINER(fe->window), fe->area);
gtk_box_pack_end(vbox, fe->area, FALSE, FALSE, 0);
fe->pixmap = NULL;