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Bah, and remove the TODO item. As usual.
[originally from svn r5887]
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mines.c
7
mines.c
@ -3,13 +3,6 @@
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*
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*
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* Still TODO:
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* Still TODO:
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*
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*
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* - possibly disable undo? Or alternatively mark game states as
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* `cheated', although that's horrid.
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* + OK. Rather than _disabling_ undo, we have a hook callable
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* in the game backend which is called before we do an undo.
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* That hook can talk to the game_ui and set the cheated flag,
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* and then make_move can avoid setting the `won' flag after that.
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*
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* - think about configurably supporting question marks. Once,
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* - think about configurably supporting question marks. Once,
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* that is, we've thought about configurability in general!
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* that is, we've thought about configurability in general!
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*/
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*/
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