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Assorted HTML/CSS fiddlings to make things work better in IE. I've
added a trivial doctype (IE complained without it), but that caused a gap to appear between the puzzle and the status bar, so I tinkered a bit more and ended up removing the <table> completely (no great loss) as well as adding display:block to the canvas and explicitly setting the width of not only the status bar div but also its parent div. Meanwhile, I'm putting the "px" on the end of a lot of properties I set from JS, because IE complains about that too if I don't. [originally from svn r9809]
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@ -57,6 +57,7 @@ EOF
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}
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print $outpage <<EOF;
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=ASCII" />
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@ -82,23 +83,16 @@ ${unfinishedpara}
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<input type="button" id="random" value="Enter random seed">
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<select id="gametype"></select>
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</p>
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<p align=center>
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<table cellpadding="0" cellspacing="0">
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<tr>
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<td>
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<canvas id="puzzlecanvas" width="1" height="1" tabindex="1">
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</td>
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<tr>
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<td id="statusbarholder">
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</td>
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</tr>
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</table>
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</p>
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<p align=center>
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Link to this puzzle:
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<a id="permalink-desc">by game ID</a>
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<a id="permalink-seed">by random seed</a>
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</p>
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<div align=center>
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<canvas style="display: block" id="puzzlecanvas" width="1px" height="1px" tabindex="1">
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</canvas>
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<div id="statusbarholder" style="display: block">
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</div>
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<p>
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Link to this puzzle:
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<a id="permalink-desc">by game ID</a>
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<a id="permalink-seed">by random seed</a>
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</p>
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</div>
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<div id="apology">
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Sorry, this Javascript puzzle doesn't seem to work on your web
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@ -106,6 +100,7 @@ browser. Perhaps you have Javascript disabled, or perhaps your browser
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doesn't provide a feature they depend on. These puzzles have been
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successfully run in Firefox 19 and Chrome 25.
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</div>
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</div>
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<hr>
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${instructions}
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