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Fix to Chris's patch in r6106 (also from Chris).
[originally from svn r6117] [r6106 == a31934f233581da07153af6b4ee717f1e63387dd]
This commit is contained in:
6
rect.c
6
rect.c
@ -2477,6 +2477,9 @@ static game_state *execute_move(game_state *from, char *move)
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vedge(ret,x1,y1) = !vedge(ret,x1,y1);
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}
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sfree(ret->correct);
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ret->correct = get_correct(ret);
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/*
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* We've made a real change to the grid. Check to see
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* if the game has been completed.
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@ -2494,9 +2497,6 @@ static game_state *execute_move(game_state *from, char *move)
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ret->completed = TRUE;
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}
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sfree(ret->correct);
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ret->correct = get_correct(ret);
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return ret;
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}
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