mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Add an environment variable to control initial cursor visibility
If you define PUZZLES_INITIAL_CURSOR=y, puzzles that have a keyboard cursor will default to making it visible rather than invisible at the start of a new game. Behaviour is otherwise the same, so mouse actions will cause the cursor to vanish and keyboard actions will cause it to appear. It's just the default that has changed. The purpose of this is for use on devices and platforms where the primary or only means of interaction is keyboard-based. In those cases, starting with the keyboard cursor invisible is weird and a bit confusing.
This commit is contained in:
Reference in New Issue
Block a user