Fix very strange indentation issue!

[originally from svn r6339]
This commit is contained in:
Simon Tatham
2005-09-23 12:43:42 +00:00
parent 71966d06a2
commit 733e3c6bc7
2 changed files with 16 additions and 16 deletions

12
flip.c
View File

@ -1244,13 +1244,13 @@ static int game_timing_state(game_state *state, game_ui *ui)
return TRUE; return TRUE;
} }
static void game_print_size(game_params *params, float *x, float *y) static void game_print_size(game_params *params, float *x, float *y)
{ {
} }
static void game_print(drawing *dr, game_state *state, int tilesize) static void game_print(drawing *dr, game_state *state, int tilesize)
{ {
} }
#ifdef COMBINED #ifdef COMBINED
#define thegame flip #define thegame flip

View File

@ -1781,13 +1781,13 @@ static int game_timing_state(game_state *state, game_ui *ui)
return FALSE; return FALSE;
} }
static void game_print_size(game_params *params, float *x, float *y) static void game_print_size(game_params *params, float *x, float *y)
{ {
} }
static void game_print(drawing *dr, game_state *state, int tilesize) static void game_print(drawing *dr, game_state *state, int tilesize)
{ {
} }
#ifdef COMBINED #ifdef COMBINED
#define thegame netslide #define thegame netslide