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Introduced a new function in every game which formats a game_state
as text. This is used by front ends to implement copy-to-clipboard. Currently the function does nothing (and is disabled) in every game except Solo, but it's a start. [originally from svn r5724]
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@ -140,6 +140,7 @@ enum { CFG_SETTINGS, CFG_SEED };
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config_item *midend_get_config(midend_data *me, int which, char **wintitle);
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char *midend_set_config(midend_data *me, int which, config_item *cfg);
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char *midend_game_id(midend_data *me, char *id, int def_seed);
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char *midend_text_format(midend_data *me);
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/*
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* malloc.c
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@ -193,6 +194,8 @@ struct game {
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game_state *(*new_game)(game_params *params, char *seed);
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game_state *(*dup_game)(game_state *state);
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void (*free_game)(game_state *state);
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int can_format_as_text;
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char *(*text_format)(game_state *state);
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game_ui *(*new_ui)(game_state *state);
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void (*free_ui)(game_ui *ui);
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game_state *(*make_move)(game_state *from, game_ui *ui, int x, int y,
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