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Introduced a new function in every game which formats a game_state
as text. This is used by front ends to implement copy-to-clipboard. Currently the function does nothing (and is disabled) in every game except Solo, but it's a start. [originally from svn r5724]
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@ -452,6 +452,11 @@ static void free_game(game_state *state)
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sfree(state);
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}
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static char *game_text_format(game_state *state)
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{
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return NULL;
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}
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static game_ui *new_ui(game_state *state)
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{
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return NULL;
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@ -942,6 +947,7 @@ const struct game thegame = {
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new_game,
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dup_game,
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free_game,
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FALSE, game_text_format,
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new_ui,
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free_ui,
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make_move,
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