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Fixed a typo in a comment
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committed by
Simon Tatham

parent
52a0f3c32a
commit
7cf1e1f83e
@ -2823,7 +2823,7 @@ static game_state *execute_move(const game_state *state, const char *move)
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maskf = F_DOT | F_DOT_BLACK;
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/* if we clicked 'white dot':
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* white --> empty, empty --> white, black --> white.
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* if we clicker 'black dot':
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* if we clicked 'black dot':
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* black --> empty, empty --> black, white --> black.
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*/
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if (currf & maskf) {
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