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Move the benchmarking logic out into a script.
It's a pain having it in a rule in Makefile.gtk, which isn't even the recommended makefile these days - it can't be re-run conveniently, and there's no way to parametrise it. Now it can be run no matter which makefile you're using, and it lets you narrow down to a subset of games (though not presets). Other options could easily be added.
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@ -1,5 +1,7 @@
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#!/usr/bin/perl
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# Process the raw output from benchmark.sh into Javascript-ified HTML.
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use strict;
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use warnings;
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