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General cleanups patch from James H:
- missing static in filling.c - better robustness in execute_move() in filling.c - remove side effects in assert statements - remove rogue diagnostic in galaxies.c - remove // comment in map.c - add more stylus-friendly UI to Pattern - bias Unequal towards generating inequality clues rather than numeric [originally from svn r7344]
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@ -298,8 +298,8 @@ static void add_assoc(game_state *state, space *tile, space *dot) {
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tile->dotx = dot->x;
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tile->doty = dot->y;
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dot->nassoc++;
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debug(("add_assoc sp %d %d --> dot %d,%d, new nassoc %d.\n",
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tile->x, tile->y, dot->x, dot->y, dot->nassoc));
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/*debug(("add_assoc sp %d %d --> dot %d,%d, new nassoc %d.\n",
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tile->x, tile->y, dot->x, dot->y, dot->nassoc));*/
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}
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static struct space *sp2dot(game_state *state, int x, int y)
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