General cleanups patch from James H:

- missing static in filling.c
 - better robustness in execute_move() in filling.c
 - remove side effects in assert statements
 - remove rogue diagnostic in galaxies.c
 - remove // comment in map.c
 - add more stylus-friendly UI to Pattern
 - bias Unequal towards generating inequality clues rather than numeric

[originally from svn r7344]
This commit is contained in:
Simon Tatham
2007-02-28 21:19:15 +00:00
parent de5ccc9352
commit 9287d95d08
6 changed files with 33 additions and 25 deletions

View File

@ -26,11 +26,6 @@
#include "puzzles.h"
#include "latin.h" /* contains typedef for digit */
static void assert_f(p)
{
assert(p);
}
/* ----------------------------------------------------------
* Constant and structure definitions
*/
@ -885,7 +880,7 @@ static int gg_best_clue(game_state *state, int *scratch, digit *latin)
}
#endif
for (i = 0; i < ls; i++) {
for (i = ls; i-- > 0 ;) {
if (!gg_place_clue(state, scratch[i], latin, 1)) continue;
loc = scratch[i] / 5;
@ -976,7 +971,8 @@ static void game_strip(game_state *new, int *scratch, digit *latin,
gg_solved++;
if (solver_state(copy, difficulty) != 1) {
/* put clue back, we can't solve without it. */
assert_f(gg_place_clue(new, scratch[i], latin, 0) == 1);
int ret = gg_place_clue(new, scratch[i], latin, 0);
assert(ret == 1);
} else {
#ifdef STANDALONE_SOLVER
if (solver_show_working)
@ -1007,7 +1003,8 @@ static char *new_game_desc(game_params *params, random_state *rs,
/* Generate a list of 'things to strip' (randomised later) */
scratch = snewn(lscratch, int);
for (i = 0; i < lscratch; i++) scratch[i] = i;
/* Put the numbers (4 mod 5) before the inequalities (0-3 mod 5) */
for (i = 0; i < lscratch; i++) scratch[i] = (i%o2)*5 + 4 - (i/o2);
generate:
#ifdef STANDALONE_SOLVER
@ -1018,7 +1015,9 @@ generate:
if (sq) sfree(sq);
sq = latin_generate(params->order, rs);
latin_debug(sq, params->order);
shuffle(scratch, lscratch, sizeof(int), rs);
/* Separately shuffle the numeric and inequality clues */
shuffle(scratch, lscratch/5, sizeof(int), rs);
shuffle(scratch+lscratch/5, 4*lscratch/5, sizeof(int), rs);
memset(state->nums, 0, o2 * sizeof(digit));
memset(state->flags, 0, o2 * sizeof(unsigned int));
@ -1324,7 +1323,7 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
static game_state *execute_move(game_state *state, char *move)
{
game_state *ret = NULL;
int x, y, n, i;
int x, y, n, i, rc;
debug(("execute_move: %s", move));
@ -1360,7 +1359,8 @@ static game_state *execute_move(game_state *state, char *move)
p++;
}
if (*p) goto badmove;
assert_f(check_complete(ret->nums, ret, 1) > 0);
rc = check_complete(ret->nums, ret, 1);
assert(rc > 0);
return ret;
} else if (move[0] == 'H') {
return solver_hint(state, NULL, DIFF_EASY, DIFF_EASY);