James H has implemented a new `Tricky' difficulty level in Light Up:

a non-recursive level above Easy, which therefore moves the
recursive Hard mode further up still. Play-testing suggests that in
fact Tricky is often _harder_ than the old Hard mode, since the
latter had limited depth of recursion and would therefore spot
complex deductions only if it happened to start a recursion on the
right square; Tricky may be limited in the sophistication of its
complex deductions, but it never misses one, so its puzzles tend to
be hard all over.

Also in this checkin, a new source file `nullfe.c', containing all
the annoying stub functions required to make command-line solvers
link successfully. James wrote this for (the new) lightupsolver, and
I've used it to simplify the other stand-alone solvers.

[originally from svn r6254]
This commit is contained in:
Simon Tatham
2005-09-01 11:57:56 +00:00
parent 6992530a85
commit 94b36c11e0
10 changed files with 780 additions and 295 deletions

31
Recipe
View File

@ -25,10 +25,11 @@ UNTANGLE = untangle tree234
SLANT = slant dsf
MAP = map dsf
LOOPY = loopy tree234 dsf
LIGHTUP = lightup combi
ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
+ MINES samegame FLIP guess PEGS dominosa UNTANGLE blackbox SLANT
+ lightup MAP LOOPY inertia
+ LIGHTUP MAP LOOPY inertia
GTK = gtk printing ps
@ -50,23 +51,27 @@ dominosa : [X] GTK COMMON dominosa
untangle : [X] GTK COMMON UNTANGLE
blackbox : [X] GTK COMMON blackbox
slant : [X] GTK COMMON SLANT
lightup : [X] GTK COMMON lightup
lightup : [X] GTK COMMON LIGHTUP
map : [X] GTK COMMON MAP
loopy : [X] GTK COMMON LOOPY
inertia : [X] GTK COMMON inertia
# Auxiliary command-line programs.
solosolver : [U] solo[STANDALONE_SOLVER] malloc
patternsolver : [U] pattern[STANDALONE_SOLVER] malloc
mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
slantsolver : [U] slant[STANDALONE_SOLVER] dsf malloc
mapsolver : [U] map[STANDALONE_SOLVER] dsf random misc malloc m.lib
STANDALONE = nullfe random misc malloc
solosolver : [C] solo[STANDALONE_SOLVER] malloc
patternsolver : [C] pattern[STANDALONE_SOLVER] malloc
mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
slantsolver : [C] slant[STANDALONE_SOLVER] dsf malloc
mapsolver : [C] map[STANDALONE_SOLVER] dsf random misc malloc
solosolver : [U] solo[STANDALONE_SOLVER] STANDALONE
patternsolver : [U] pattern[STANDALONE_SOLVER] STANDALONE
mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] tree234 STANDALONE
slantsolver : [U] slant[STANDALONE_SOLVER] dsf STANDALONE
mapsolver : [U] map[STANDALONE_SOLVER] dsf STANDALONE m.lib
lightupsolver : [U] lightup[STANDALONE_SOLVER] combi STANDALONE
solosolver : [C] solo[STANDALONE_SOLVER] STANDALONE
patternsolver : [C] pattern[STANDALONE_SOLVER] STANDALONE
mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] tree234 STANDALONE
slantsolver : [C] slant[STANDALONE_SOLVER] dsf STANDALONE
mapsolver : [C] map[STANDALONE_SOLVER] dsf STANDALONE
lightupsolver : [C] lightup[STANDALONE_SOLVER] combi STANDALONE
# The Windows Net shouldn't be called `net.exe' since Windows
# already has a reasonably important utility program by that name!
@ -88,7 +93,7 @@ dominosa : [G] WINDOWS COMMON dominosa
untangle : [G] WINDOWS COMMON UNTANGLE
blackbox : [G] WINDOWS COMMON blackbox
slant : [G] WINDOWS COMMON SLANT
lightup : [G] WINDOWS COMMON lightup
lightup : [G] WINDOWS COMMON LIGHTUP
map : [G] WINDOWS COMMON MAP
loopy : [G] WINDOWS COMMON LOOPY
inertia : [G] WINDOWS COMMON inertia