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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Patch from Mark Wooding to introduce a draw_thick_line() function in
the drawing API, for use by Loopy. It's optional: drawing.c will construct an acceptable alternative using a filled polygon if the front end doesn't provide it. Net and Netslide previously had static functions called draw_thick_line(), whose claim to the name is less justified and so they've been renamed. [originally from svn r8962]
This commit is contained in:
28
drawing.c
28
drawing.c
@ -87,6 +87,34 @@ void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour)
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dr->api->draw_line(dr->handle, x1, y1, x2, y2, colour);
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}
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void draw_thick_line(drawing *dr, float thickness,
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float x1, float y1, float x2, float y2, int colour)
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{
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if (dr->api->draw_thick_line) {
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dr->api->draw_thick_line(dr->handle, thickness,
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x1, y1, x2, y2, colour);
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} else {
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/* We'll fake it up with a filled polygon. The tweak to the
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* thickness empirically compensates for rounding errors, because
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* polygon rendering uses integer coordinates.
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*/
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float len = sqrt((x2 - x1)*(x2 - x1) + (y2 - y1)*(y2 - y1));
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float tvhatx = (x2 - x1)/len * (thickness/2 - 0.2);
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float tvhaty = (y2 - y1)/len * (thickness/2 - 0.2);
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int p[8];
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p[0] = x1 - tvhaty;
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p[1] = y1 + tvhatx;
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p[2] = x2 - tvhaty;
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p[3] = y2 + tvhatx;
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p[4] = x2 + tvhaty;
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p[5] = y2 - tvhatx;
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p[6] = x1 + tvhaty;
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p[7] = y1 - tvhatx;
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dr->api->draw_polygon(dr->handle, p, 4, colour, colour);
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}
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}
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void draw_polygon(drawing *dr, int *coords, int npoints,
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int fillcolour, int outlinecolour)
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{
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46
gtk.c
46
gtk.c
@ -40,6 +40,8 @@
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# define USE_CAIRO
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#endif
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/* #undef USE_CAIRO */
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/* #define NO_THICK_LINE */
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#ifdef DEBUGGING
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static FILE *debug_fp = NULL;
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@ -297,6 +299,18 @@ static void do_draw_line(frontend *fe, int x1, int y1, int x2, int y2)
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cairo_stroke(fe->cr);
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}
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static void do_draw_thick_line(frontend *fe, float thickness,
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float x1, float y1, float x2, float y2)
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{
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cairo_save(fe->cr);
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cairo_set_line_width(fe->cr, thickness);
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cairo_new_path(fe->cr);
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cairo_move_to(fe->cr, x1, y1);
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cairo_line_to(fe->cr, x2, y2);
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cairo_stroke(fe->cr);
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cairo_restore(fe->cr);
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}
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static void do_draw_poly(frontend *fe, int *coords, int npoints,
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int fillcolour, int outlinecolour)
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{
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@ -518,6 +532,25 @@ static void do_draw_line(frontend *fe, int x1, int y1, int x2, int y2)
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gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2);
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}
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static void do_draw_thick_line(frontend *fe, float thickness,
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float x1, float y1, float x2, float y2)
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{
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GdkGCValues save;
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gdk_gc_get_values(fe->gc, &save);
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gdk_gc_set_line_attributes(fe->gc,
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thickness,
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GDK_LINE_SOLID,
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GDK_CAP_BUTT,
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GDK_JOIN_BEVEL);
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gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2);
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gdk_gc_set_line_attributes(fe->gc,
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save.line_width,
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save.line_style,
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save.cap_style,
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save.join_style);
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}
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static void do_draw_poly(frontend *fe, int *coords, int npoints,
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int fillcolour, int outlinecolour)
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{
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@ -850,6 +883,14 @@ void gtk_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour)
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do_draw_line(fe, x1, y1, x2, y2);
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}
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void gtk_draw_thick_line(void *handle, float thickness,
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float x1, float y1, float x2, float y2, int colour)
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{
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frontend *fe = (frontend *)handle;
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set_colour(fe, colour);
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do_draw_thick_line(fe, thickness, x1, y1, x2, y2);
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}
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void gtk_draw_poly(void *handle, int *coords, int npoints,
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int fillcolour, int outlinecolour)
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{
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@ -955,6 +996,11 @@ const struct drawing_api gtk_drawing = {
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#else
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NULL,
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#endif
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#ifdef NO_THICK_LINE
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NULL,
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#else
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gtk_draw_thick_line,
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#endif
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};
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static void destroy(GtkWidget *widget, gpointer data)
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19
loopy.c
19
loopy.c
@ -3543,21 +3543,10 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
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if (draw_faint_lines)
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draw_line(dr, x1, y1, x2, y2, line_colour);
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} else {
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/* (dx, dy) points roughly from (x1, y1) to (x2, y2).
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* The line is then "fattened" in a (roughly) perpendicular
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* direction to create a thin rectangle. */
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int dx = (x1 > x2) ? -1 : ((x1 < x2) ? 1 : 0);
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int dy = (y1 > y2) ? -1 : ((y1 < y2) ? 1 : 0);
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int points[8];
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points[0] = x1 + dy;
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points[1] = y1 - dx;
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points[2] = x1 - dy;
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points[3] = y1 + dx;
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points[4] = x2 - dy;
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points[5] = y2 + dx;
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points[6] = x2 + dy;
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points[7] = y2 - dx;
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draw_polygon(dr, points, 4, line_colour, line_colour);
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draw_thick_line(dr, 3.0,
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x1 + 0.5, y1 + 0.5,
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x2 + 0.5, y2 + 0.5,
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line_colour);
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}
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if (ds->started) {
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/* Draw dots at ends of the line */
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10
net.c
10
net.c
@ -2377,8 +2377,8 @@ static float *game_colours(frontend *fe, int *ncolours)
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return ret;
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}
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static void draw_thick_line(drawing *dr, int x1, int y1, int x2, int y2,
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int colour)
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static void draw_filled_line(drawing *dr, int x1, int y1, int x2, int y2,
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int colour)
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{
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draw_line(dr, x1-1, y1, x2-1, y2, COL_WIRE);
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draw_line(dr, x1+1, y1, x2+1, y2, COL_WIRE);
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@ -2514,9 +2514,9 @@ static void draw_tile(drawing *dr, game_state *state, game_drawstate *ds,
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ex = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * X(dir);
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ey = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * Y(dir);
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MATMUL(tx, ty, matrix, ex, ey);
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draw_thick_line(dr, bx+(int)cx, by+(int)cy,
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bx+(int)(cx+tx), by+(int)(cy+ty),
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COL_WIRE);
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draw_filled_line(dr, bx+(int)cx, by+(int)cy,
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bx+(int)(cx+tx), by+(int)(cy+ty),
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COL_WIRE);
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}
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}
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for (dir = 1; dir < 0x10; dir <<= 1) {
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10
netslide.c
10
netslide.c
@ -1307,8 +1307,8 @@ static float *game_colours(frontend *fe, int *ncolours)
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return ret;
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}
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static void draw_thick_line(drawing *dr, int x1, int y1, int x2, int y2,
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int colour)
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static void draw_filled_line(drawing *dr, int x1, int y1, int x2, int y2,
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int colour)
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{
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draw_line(dr, x1-1, y1, x2-1, y2, COL_WIRE);
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draw_line(dr, x1+1, y1, x2+1, y2, COL_WIRE);
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@ -1420,9 +1420,9 @@ static void draw_tile(drawing *dr, game_drawstate *ds, game_state *state,
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if (tile & dir) {
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ex = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * X(dir);
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ey = (TILE_SIZE - TILE_BORDER - 1.0F) / 2.0F * Y(dir);
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draw_thick_line(dr, bx+(int)cx, by+(int)cy,
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bx+(int)(cx+ex), by+(int)(cy+ey),
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COL_WIRE);
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draw_filled_line(dr, bx+(int)cx, by+(int)cy,
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bx+(int)(cx+ex), by+(int)(cy+ey),
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COL_WIRE);
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}
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}
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for (dir = 1; dir < 0x10; dir <<= 1) {
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2
nullfe.c
2
nullfe.c
@ -13,6 +13,8 @@ void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text) {}
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void draw_rect(drawing *dr, int x, int y, int w, int h, int colour) {}
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void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour) {}
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void draw_thick_line(drawing *dr, float thickness,
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float x1, float y1, float x2, float y2, int colour) {}
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void draw_polygon(drawing *dr, int *coords, int npoints,
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int fillcolour, int outlinecolour) {}
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void draw_circle(drawing *dr, int cx, int cy, int radius,
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@ -184,6 +184,8 @@ void draw_polygon(drawing *dr, int *coords, int npoints,
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int fillcolour, int outlinecolour);
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void draw_circle(drawing *dr, int cx, int cy, int radius,
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int fillcolour, int outlinecolour);
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void draw_thick_line(drawing *dr, float thickness,
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float x1, float y1, float x2, float y2, int colour);
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void clip(drawing *dr, int x, int y, int w, int h);
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void unclip(drawing *dr);
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void start_draw(drawing *dr);
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@ -519,6 +521,9 @@ struct drawing_api {
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void (*line_dotted)(void *handle, int dotted);
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char *(*text_fallback)(void *handle, const char *const *strings,
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int nstrings);
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void (*draw_thick_line)(void *handle, float thickness,
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float x1, float y1, float x2, float y2,
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int colour);
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};
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/*
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