Patch from Mark Wooding to (optionally at compile time) use the

Cairo rendering library in place of GDK, which provides pretty
antialiased graphics much like we get on MacOS. Inertia and Untangle
are perhaps the two games most obviously improved by this.

[originally from svn r8961]
This commit is contained in:
Simon Tatham
2010-05-29 15:43:42 +00:00
parent 9ce82b0feb
commit ef6e78c6ac

929
gtk.c

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