Render Filling presets as 'WxH', not 'HxW'.

This commit is contained in:
Jonas Kölker
2015-10-02 18:23:44 +02:00
committed by Simon Tatham
parent 47bc27b0c2
commit b94be41445

View File

@ -91,7 +91,7 @@ static void printv(char *fmt, ...) {
*****************************************************************************/ *****************************************************************************/
struct game_params { struct game_params {
int h, w; int w, h;
}; };
struct shared_state { struct shared_state {
@ -106,7 +106,9 @@ struct game_state {
int completed, cheated; int completed, cheated;
}; };
static const struct game_params filling_defaults[3] = {{7, 9}, {9, 13}, {13, 17}}; static const struct game_params filling_defaults[3] = {
{9, 7}, {13, 9}, {17, 13}
};
static game_params *default_params(void) static game_params *default_params(void)
{ {
@ -124,7 +126,7 @@ static int game_fetch_preset(int i, char **name, game_params **params)
if (i < 0 || i >= lenof(filling_defaults)) return FALSE; if (i < 0 || i >= lenof(filling_defaults)) return FALSE;
*params = snew(game_params); *params = snew(game_params);
**params = filling_defaults[i]; /* struct copy */ **params = filling_defaults[i]; /* struct copy */
sprintf(buf, "%dx%d", filling_defaults[i].h, filling_defaults[i].w); sprintf(buf, "%dx%d", filling_defaults[i].w, filling_defaults[i].h);
*name = dupstr(buf); *name = dupstr(buf);
return TRUE; return TRUE;