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Mines: add validation for negative mine count.
If this gets through validation, it causes an infinite loop after gameplay begins.
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2
mines.c
2
mines.c
@ -258,6 +258,8 @@ static const char *validate_params(const game_params *params, bool full)
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*/
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if (full && params->unique && (params->w <= 2 || params->h <= 2))
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return "Width and height must both be greater than two";
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if (params->n < 0)
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return "Mine count may not be negative";
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if (params->n > params->w * params->h - 9)
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return "Too many mines for grid size";
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