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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Added a dock menu which makes it more convenient to launch a new
game window. [originally from svn r5184]
This commit is contained in:
23
osx.m
23
osx.m
@ -10,11 +10,6 @@
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* think help is HTML round here anyway so perhaps we can work
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* with what we already have.
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*
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* - Can we arrange for a pop-up menu from the Dock icon which
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* launches specific games, perhaps?
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* + apparently we can; see the NSApplication method
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* `applicationDockMenu:'. Good good. Do so.
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*
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* - Why are the right and bottom edges of the Pattern grid one
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* pixel thinner than they should be?
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*
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@ -1105,6 +1100,23 @@ void status_bar(frontend *fe, char *text)
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[win makeKeyAndOrderFront:self];
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}
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- (NSMenu *)applicationDockMenu:(NSApplication *)sender
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{
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NSMenu *menu = newmenu("Dock Menu");
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{
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int i;
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for (i = 0; i < gamecount; i++) {
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id item =
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initnewitem([DataMenuItem allocWithZone:[NSMenu menuZone]],
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menu, gamelist[i]->name, "", self,
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@selector(newGame:));
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[item setPayload:(void *)gamelist[i]];
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}
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}
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return menu;
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}
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@end
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/* ----------------------------------------------------------------------
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@ -1125,6 +1137,7 @@ int main(int argc, char **argv)
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[NSApp setApplicationIconImage:icon];
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controller = [[[AppController alloc] init] autorelease];
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[NSApp setDelegate:controller];
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[NSApp setMainMenu: newmenu("Main Menu")];
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