Added a dock menu which makes it more convenient to launch a new

game window.

[originally from svn r5184]
This commit is contained in:
Simon Tatham
2005-01-24 07:42:01 +00:00
parent 5b695b8d8b
commit d90e909d66

23
osx.m
View File

@ -10,11 +10,6 @@
* think help is HTML round here anyway so perhaps we can work
* with what we already have.
*
* - Can we arrange for a pop-up menu from the Dock icon which
* launches specific games, perhaps?
* + apparently we can; see the NSApplication method
* `applicationDockMenu:'. Good good. Do so.
*
* - Why are the right and bottom edges of the Pattern grid one
* pixel thinner than they should be?
*
@ -1105,6 +1100,23 @@ void status_bar(frontend *fe, char *text)
[win makeKeyAndOrderFront:self];
}
- (NSMenu *)applicationDockMenu:(NSApplication *)sender
{
NSMenu *menu = newmenu("Dock Menu");
{
int i;
for (i = 0; i < gamecount; i++) {
id item =
initnewitem([DataMenuItem allocWithZone:[NSMenu menuZone]],
menu, gamelist[i]->name, "", self,
@selector(newGame:));
[item setPayload:(void *)gamelist[i]];
}
}
return menu;
}
@end
/* ----------------------------------------------------------------------
@ -1125,6 +1137,7 @@ int main(int argc, char **argv)
[NSApp setApplicationIconImage:icon];
controller = [[[AppController alloc] init] autorelease];
[NSApp setDelegate:controller];
[NSApp setMainMenu: newmenu("Main Menu")];