Ahem. The region density at which things start to get hairy is 2/3

of the grid area, not 3/2!

[originally from svn r6235]
This commit is contained in:
Simon Tatham
2005-08-29 09:05:35 +00:00
parent 2c85fd3530
commit ea9142fbda

2
map.c
View File

@ -1248,7 +1248,7 @@ static char *new_game_desc(game_params *params, random_state *rs,
/* /*
* Drop minimum difficulty if necessary. * Drop minimum difficulty if necessary.
*/ */
if (mindiff > 0 && (n < 9 || n > 3*wh/2)) { if (mindiff > 0 && (n < 9 || n > 2*wh/3)) {
if (tries-- <= 0) if (tries-- <= 0)
mindiff = 0; /* give up and go for Easy */ mindiff = 0; /* give up and go for Easy */
} }