Refine drawing API semantics to pass drawing * instead of void *

This changes the drawing API so that implementations receive a
`drawing *` pointer with each call, instead of a `void *` pointer as
they did previously. The `void *` context pointer has been moved to be
a member of the `drawing` structure (which has been made public), from
which it can be retrieved via the new `GET_HANDLE_AS_TYPE()` macro. To
signal this breaking change to downstream front end authors, I've
added a version number to the `drawing_api` struct, which will
hopefully force them to notice.

The motivation for this change is the upcoming introduction of a
draw_polygon_fallback() function, which will use a series of calls to
draw_line() to perform software polygon rasterization on platforms
without a native polygon fill primitive. This function is fairly
large, so I desired that it not be included in the binary
distribution, except on platforms which require it (e.g. my Rockbox
port). One way to achieve this is via link-time optimization (LTO,
a.k.a. "interprocedural optimization"/IPO), so that the code is
unconditionally compiled (preventing bit-rot) but only included in the
linked executable if it is actually referenced from elsewhere.
Practically, this precludes the otherwise straightforward route of
including a run-time check of the `draw_polygon` pointer in the
drawing.c middleware. Instead, Simon recommended that a front end be
able to set its `draw_polygon` field to point to
draw_polygon_fallback(). However, the old drawing API's semantics of
passing a `void *` pointer prevented this from working in practice,
since draw_polygon_fallback(), implemented in middleware, would not be
able to perform any drawing operations without a `drawing *` pointer;
with the new API, this restriction is removed, clearing the way for
that function's introduction.

This is a breaking change for front ends, which must update their
implementations of the drawing API to conform. The migration process
is fairly straightforward: every drawing API function which previously
took a `void *` context pointer should be updated to take a `drawing *`
pointer in its place. Then, where each such function would have
previously casted the `void *` pointer to a meaningful type, they now
instead retrieve the context pointer from the `handle` field of the
`drawing` structure. To make this transition easier, the
`GET_HANDLE_AS_TYPE()` macro is introduced to wrap the context pointer
retrieval (see below for usage).

As an example, an old drawing API function implementation would have
looked like this:

void frontend_draw_func(void *handle, ...)
{
    frontend *fe = (frontend *)handle;
    /* do stuff with fe */
}

After this change, that function would be rewritten as:

void frontend_draw_func(drawing *dr, ...)
{
    frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
    /* do stuff with fe */
}

I have already made these changes to all the in-tree front ends, but
out-of-tree front ends will need to follow the procedure outlined
above.

Simon pointed out that changing the drawing API function pointer
signatures to take `drawing *` instead of `void *` results only in a
compiler warning, not an outright error. Thus, I've introduced a
version field to the beginning of the `drawing_api` struct, which will
cause a compilation error and hopefully force front ends to notice
this. This field should be set to 1 for now. Going forward, it will
provide a clear means of communicating future breaking API changes.
This commit is contained in:
Franklin Wei
2024-08-11 19:28:35 -04:00
committed by Simon Tatham
parent a993fd45eb
commit f37913002a
11 changed files with 459 additions and 342 deletions

196
drawing.c
View File

@ -42,9 +42,12 @@ struct print_colour {
float grey;
};
struct drawing {
const drawing_api *api;
void *handle;
typedef struct drawing_internal {
/* we implement data hiding by casting `struct drawing*` pointers
* to `struct drawing_internal*` */
struct drawing pub;
/* private data */
struct print_colour *colours;
int ncolours, coloursize;
float scale;
@ -52,53 +55,70 @@ struct drawing {
* this may set it to NULL. */
midend *me;
char *laststatus;
};
} drawing_internal;
#define PRIVATE_CAST(dr) ((drawing_internal*)(dr))
#define PUBLIC_CAST(dri) ((drawing*)(dri))
/* See puzzles.h for a description of the version number. */
#define DRAWING_API_VERSION 1
drawing *drawing_new(const drawing_api *api, midend *me, void *handle)
{
drawing *dr = snew(drawing);
dr->api = api;
dr->handle = handle;
dr->colours = NULL;
dr->ncolours = dr->coloursize = 0;
dr->scale = 1.0F;
dr->me = me;
dr->laststatus = NULL;
return dr;
if(api->version != DRAWING_API_VERSION) {
fatal("Drawing API version mismatch: expected: %d, actual: %d\n", DRAWING_API_VERSION, api->version);
/* shouldn't get here */
return NULL;
}
drawing_internal *dri = snew(drawing_internal);
dri->pub.api = api;
dri->pub.handle = handle;
dri->colours = NULL;
dri->ncolours = dri->coloursize = 0;
dri->scale = 1.0F;
dri->me = me;
dri->laststatus = NULL;
return PUBLIC_CAST(dri);
}
void drawing_free(drawing *dr)
{
sfree(dr->laststatus);
sfree(dr->colours);
sfree(dr);
drawing_internal *dri = PRIVATE_CAST(dr);
sfree(dri->laststatus);
sfree(dri->colours);
sfree(dri);
}
void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
int align, int colour, const char *text)
{
dr->api->draw_text(dr->handle, x, y, fonttype, fontsize, align,
colour, text);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->draw_text(dr, x, y, fonttype, fontsize, align,
colour, text);
}
void draw_rect(drawing *dr, int x, int y, int w, int h, int colour)
{
dr->api->draw_rect(dr->handle, x, y, w, h, colour);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->draw_rect(dr, x, y, w, h, colour);
}
void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour)
{
dr->api->draw_line(dr->handle, x1, y1, x2, y2, colour);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->draw_line(dr, x1, y1, x2, y2, colour);
}
void draw_thick_line(drawing *dr, float thickness,
float x1, float y1, float x2, float y2, int colour)
{
drawing_internal *dri = PRIVATE_CAST(dr);
if (thickness < 1.0F)
thickness = 1.0F;
if (dr->api->draw_thick_line) {
dr->api->draw_thick_line(dr->handle, thickness,
x1, y1, x2, y2, colour);
if (dri->pub.api->draw_thick_line) {
dri->pub.api->draw_thick_line(dr, thickness,
x1, y1, x2, y2, colour);
} else {
/* We'll fake it up with a filled polygon. The tweak to the
* thickness empirically compensates for rounding errors, because
@ -117,59 +137,67 @@ void draw_thick_line(drawing *dr, float thickness,
p[5] = y2 - tvhatx;
p[6] = x1 + tvhaty;
p[7] = y1 - tvhatx;
dr->api->draw_polygon(dr->handle, p, 4, colour, colour);
dri->pub.api->draw_polygon(dr, p, 4, colour, colour);
}
}
void draw_polygon(drawing *dr, const int *coords, int npoints,
int fillcolour, int outlinecolour)
{
dr->api->draw_polygon(dr->handle, coords, npoints, fillcolour,
outlinecolour);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->draw_polygon(dr, coords, npoints, fillcolour,
outlinecolour);
}
void draw_circle(drawing *dr, int cx, int cy, int radius,
int fillcolour, int outlinecolour)
{
dr->api->draw_circle(dr->handle, cx, cy, radius, fillcolour,
outlinecolour);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->draw_circle(dr, cx, cy, radius, fillcolour,
outlinecolour);
}
void draw_update(drawing *dr, int x, int y, int w, int h)
{
if (dr->api->draw_update)
dr->api->draw_update(dr->handle, x, y, w, h);
drawing_internal *dri = PRIVATE_CAST(dr);
if (dri->pub.api->draw_update)
dri->pub.api->draw_update(dr, x, y, w, h);
}
void clip(drawing *dr, int x, int y, int w, int h)
{
dr->api->clip(dr->handle, x, y, w, h);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->clip(dr, x, y, w, h);
}
void unclip(drawing *dr)
{
dr->api->unclip(dr->handle);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->unclip(dr);
}
void start_draw(drawing *dr)
{
dr->api->start_draw(dr->handle);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->start_draw(dr);
}
void end_draw(drawing *dr)
{
dr->api->end_draw(dr->handle);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->end_draw(dr);
}
char *text_fallback(drawing *dr, const char *const *strings, int nstrings)
{
drawing_internal *dri = PRIVATE_CAST(dr);
int i;
/*
* If the drawing implementation provides one of these, use it.
*/
if (dr && dr->api->text_fallback)
return dr->api->text_fallback(dr->handle, strings, nstrings);
if (dr && dri->pub.api->text_fallback)
return dri->pub.api->text_fallback(dr, strings, nstrings);
/*
* Otherwise, do the simple thing and just pick the first string
@ -196,18 +224,19 @@ char *text_fallback(drawing *dr, const char *const *strings, int nstrings)
void status_bar(drawing *dr, const char *text)
{
drawing_internal *dri = PRIVATE_CAST(dr);
char *rewritten;
if (!dr->api->status_bar)
if (!dri->pub.api->status_bar)
return;
assert(dr->me);
assert(dri->me);
rewritten = midend_rewrite_statusbar(dr->me, text);
if (!dr->laststatus || strcmp(rewritten, dr->laststatus)) {
dr->api->status_bar(dr->handle, rewritten);
sfree(dr->laststatus);
dr->laststatus = rewritten;
rewritten = midend_rewrite_statusbar(dri->me, text);
if (!dri->laststatus || strcmp(rewritten, dri->laststatus)) {
dri->pub.api->status_bar(dr, rewritten);
sfree(dri->laststatus);
dri->laststatus = rewritten;
} else {
sfree(rewritten);
}
@ -215,74 +244,85 @@ void status_bar(drawing *dr, const char *text)
blitter *blitter_new(drawing *dr, int w, int h)
{
return dr->api->blitter_new(dr->handle, w, h);
drawing_internal *dri = PRIVATE_CAST(dr);
return dri->pub.api->blitter_new(dr, w, h);
}
void blitter_free(drawing *dr, blitter *bl)
{
dr->api->blitter_free(dr->handle, bl);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->blitter_free(dr, bl);
}
void blitter_save(drawing *dr, blitter *bl, int x, int y)
{
dr->api->blitter_save(dr->handle, bl, x, y);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->blitter_save(dr, bl, x, y);
}
void blitter_load(drawing *dr, blitter *bl, int x, int y)
{
dr->api->blitter_load(dr->handle, bl, x, y);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->blitter_load(dr, bl, x, y);
}
void print_begin_doc(drawing *dr, int pages)
{
dr->api->begin_doc(dr->handle, pages);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->begin_doc(dr, pages);
}
void print_begin_page(drawing *dr, int number)
{
dr->api->begin_page(dr->handle, number);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->begin_page(dr, number);
}
void print_begin_puzzle(drawing *dr, float xm, float xc,
float ym, float yc, int pw, int ph, float wmm,
float scale)
{
dr->scale = scale;
dr->ncolours = 0;
dr->api->begin_puzzle(dr->handle, xm, xc, ym, yc, pw, ph, wmm);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->scale = scale;
dri->ncolours = 0;
dri->pub.api->begin_puzzle(dr, xm, xc, ym, yc, pw, ph, wmm);
}
void print_end_puzzle(drawing *dr)
{
dr->api->end_puzzle(dr->handle);
dr->scale = 1.0F;
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->end_puzzle(dr);
dri->scale = 1.0F;
}
void print_end_page(drawing *dr, int number)
{
dr->api->end_page(dr->handle, number);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->end_page(dr, number);
}
void print_end_doc(drawing *dr)
{
dr->api->end_doc(dr->handle);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->end_doc(dr);
}
void print_get_colour(drawing *dr, int colour, bool printing_in_colour,
int *hatch, float *r, float *g, float *b)
{
assert(colour >= 0 && colour < dr->ncolours);
if (dr->colours[colour].hatch_when == 2 ||
(dr->colours[colour].hatch_when == 1 && !printing_in_colour)) {
*hatch = dr->colours[colour].hatch;
drawing_internal *dri = PRIVATE_CAST(dr);
assert(colour >= 0 && colour < dri->ncolours);
if (dri->colours[colour].hatch_when == 2 ||
(dri->colours[colour].hatch_when == 1 && !printing_in_colour)) {
*hatch = dri->colours[colour].hatch;
} else {
*hatch = -1;
if (printing_in_colour) {
*r = dr->colours[colour].r;
*g = dr->colours[colour].g;
*b = dr->colours[colour].b;
*r = dri->colours[colour].r;
*g = dri->colours[colour].g;
*b = dri->colours[colour].b;
} else {
*r = *g = *b = dr->colours[colour].grey;
*r = *g = *b = dri->colours[colour].grey;
}
}
}
@ -290,18 +330,19 @@ void print_get_colour(drawing *dr, int colour, bool printing_in_colour,
static int print_generic_colour(drawing *dr, float r, float g, float b,
float grey, int hatch, int hatch_when)
{
if (dr->ncolours >= dr->coloursize) {
dr->coloursize = dr->ncolours + 16;
dr->colours = sresize(dr->colours, dr->coloursize,
drawing_internal *dri = PRIVATE_CAST(dr);
if (dri->ncolours >= dri->coloursize) {
dri->coloursize = dri->ncolours + 16;
dri->colours = sresize(dri->colours, dri->coloursize,
struct print_colour);
}
dr->colours[dr->ncolours].hatch = hatch;
dr->colours[dr->ncolours].hatch_when = hatch_when;
dr->colours[dr->ncolours].r = r;
dr->colours[dr->ncolours].g = g;
dr->colours[dr->ncolours].b = b;
dr->colours[dr->ncolours].grey = grey;
return dr->ncolours++;
dri->colours[dri->ncolours].hatch = hatch;
dri->colours[dri->ncolours].hatch_when = hatch_when;
dri->colours[dri->ncolours].r = r;
dri->colours[dri->ncolours].g = g;
dri->colours[dri->ncolours].b = b;
dri->colours[dri->ncolours].grey = grey;
return dri->ncolours++;
}
int print_mono_colour(drawing *dr, int grey)
@ -336,6 +377,8 @@ int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch)
void print_line_width(drawing *dr, int width)
{
drawing_internal *dri = PRIVATE_CAST(dr);
/*
* I don't think it's entirely sensible to have line widths be
* entirely relative to the puzzle size; there is a point
@ -348,10 +391,11 @@ void print_line_width(drawing *dr, int width)
* _square root_ of the main puzzle scale. Double the puzzle
* size, and the line width multiplies by 1.4.
*/
dr->api->line_width(dr->handle, (float)sqrt(dr->scale) * width);
dri->pub.api->line_width(dr, (float)sqrt(dri->scale) * width);
}
void print_line_dotted(drawing *dr, bool dotted)
{
dr->api->line_dotted(dr->handle, dotted);
drawing_internal *dri = PRIVATE_CAST(dr);
dri->pub.api->line_dotted(dr, dotted);
}