mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
Refine drawing API semantics to pass drawing *
instead of void *
This changes the drawing API so that implementations receive a `drawing *` pointer with each call, instead of a `void *` pointer as they did previously. The `void *` context pointer has been moved to be a member of the `drawing` structure (which has been made public), from which it can be retrieved via the new `GET_HANDLE_AS_TYPE()` macro. To signal this breaking change to downstream front end authors, I've added a version number to the `drawing_api` struct, which will hopefully force them to notice. The motivation for this change is the upcoming introduction of a draw_polygon_fallback() function, which will use a series of calls to draw_line() to perform software polygon rasterization on platforms without a native polygon fill primitive. This function is fairly large, so I desired that it not be included in the binary distribution, except on platforms which require it (e.g. my Rockbox port). One way to achieve this is via link-time optimization (LTO, a.k.a. "interprocedural optimization"/IPO), so that the code is unconditionally compiled (preventing bit-rot) but only included in the linked executable if it is actually referenced from elsewhere. Practically, this precludes the otherwise straightforward route of including a run-time check of the `draw_polygon` pointer in the drawing.c middleware. Instead, Simon recommended that a front end be able to set its `draw_polygon` field to point to draw_polygon_fallback(). However, the old drawing API's semantics of passing a `void *` pointer prevented this from working in practice, since draw_polygon_fallback(), implemented in middleware, would not be able to perform any drawing operations without a `drawing *` pointer; with the new API, this restriction is removed, clearing the way for that function's introduction. This is a breaking change for front ends, which must update their implementations of the drawing API to conform. The migration process is fairly straightforward: every drawing API function which previously took a `void *` context pointer should be updated to take a `drawing *` pointer in its place. Then, where each such function would have previously casted the `void *` pointer to a meaningful type, they now instead retrieve the context pointer from the `handle` field of the `drawing` structure. To make this transition easier, the `GET_HANDLE_AS_TYPE()` macro is introduced to wrap the context pointer retrieval (see below for usage). As an example, an old drawing API function implementation would have looked like this: void frontend_draw_func(void *handle, ...) { frontend *fe = (frontend *)handle; /* do stuff with fe */ } After this change, that function would be rewritten as: void frontend_draw_func(drawing *dr, ...) { frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend); /* do stuff with fe */ } I have already made these changes to all the in-tree front ends, but out-of-tree front ends will need to follow the procedure outlined above. Simon pointed out that changing the drawing API function pointer signatures to take `drawing *` instead of `void *` results only in a compiler warning, not an outright error. Thus, I've introduced a version field to the beginning of the `drawing_api` struct, which will cause a compilation error and hopefully force front ends to notice this. This field should be set to 1 for now. Going forward, it will provide a clear means of communicating future breaking API changes.
This commit is contained in:

committed by
Simon Tatham

parent
a993fd45eb
commit
f37913002a
89
windows.c
89
windows.c
@ -253,14 +253,14 @@ void get_random_seed(void **randseed, int *randseedsize)
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*randseedsize = sizeof(SYSTEMTIME);
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}
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static void win_status_bar(void *handle, const char *text)
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static void win_status_bar(drawing *dr, const char *text)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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SetWindowText(fe->statusbar, text);
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}
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static blitter *win_blitter_new(void *handle, int w, int h)
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static blitter *win_blitter_new(drawing *dr, int w, int h)
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{
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blitter *bl = snew(blitter);
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@ -272,7 +272,7 @@ static blitter *win_blitter_new(void *handle, int w, int h)
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return bl;
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}
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static void win_blitter_free(void *handle, blitter *bl)
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static void win_blitter_free(drawing *dr, blitter *bl)
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{
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if (bl->bitmap) DeleteObject(bl->bitmap);
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sfree(bl);
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@ -287,9 +287,9 @@ static void blitter_mkbitmap(frontend *fe, blitter *bl)
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/* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
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static void win_blitter_save(void *handle, blitter *bl, int x, int y)
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static void win_blitter_save(drawing *dr, blitter *bl, int x, int y)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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HDC hdc_win, hdc_blit;
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HBITMAP prev_blit;
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@ -316,9 +316,9 @@ static void win_blitter_save(void *handle, blitter *bl, int x, int y)
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ReleaseDC(fe->hwnd, hdc_win);
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}
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static void win_blitter_load(void *handle, blitter *bl, int x, int y)
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static void win_blitter_load(drawing *dr, blitter *bl, int x, int y)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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HDC hdc_win, hdc_blit;
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HBITMAP prev_blit;
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@ -463,9 +463,9 @@ static void win_reset_pen(frontend *fe)
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DeleteObject(pen);
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}
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static void win_clip(void *handle, int x, int y, int w, int h)
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static void win_clip(drawing *dr, int x, int y, int w, int h)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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POINT p, q;
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if (fe->drawstatus == NOTHING)
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@ -476,9 +476,9 @@ static void win_clip(void *handle, int x, int y, int w, int h)
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IntersectClipRect(fe->hdc, p.x, p.y, q.x, q.y);
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}
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static void win_unclip(void *handle)
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static void win_unclip(drawing *dr)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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if (fe->drawstatus == NOTHING)
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return;
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@ -486,11 +486,11 @@ static void win_unclip(void *handle)
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SelectClipRgn(fe->hdc, NULL);
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}
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static void win_draw_text(void *handle, int x, int y, int fonttype,
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static void win_draw_text(drawing *dr, int x, int y, int fonttype,
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int fontsize, int align, int colour,
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const char *text)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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POINT xy;
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int i;
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LOGFONT lf;
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@ -566,9 +566,9 @@ static void win_draw_text(void *handle, int x, int y, int fonttype,
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}
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}
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static void win_draw_rect(void *handle, int x, int y, int w, int h, int colour)
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static void win_draw_rect(drawing *dr, int x, int y, int w, int h, int colour)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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POINT p, q;
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if (fe->drawstatus == NOTHING)
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@ -593,9 +593,9 @@ static void win_draw_rect(void *handle, int x, int y, int w, int h, int colour)
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}
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}
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static void win_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour)
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static void win_draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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POINT pp[2];
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if (fe->drawstatus == NOTHING)
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@ -610,10 +610,10 @@ static void win_draw_line(void *handle, int x1, int y1, int x2, int y2, int colo
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win_reset_pen(fe);
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}
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static void win_draw_circle(void *handle, int cx, int cy, int radius,
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static void win_draw_circle(drawing *dr, int cx, int cy, int radius,
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int fillcolour, int outlinecolour)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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POINT p, q;
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assert(outlinecolour >= 0);
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@ -634,10 +634,10 @@ static void win_draw_circle(void *handle, int cx, int cy, int radius,
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win_reset_pen(fe);
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}
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static void win_draw_polygon(void *handle, const int *coords, int npoints,
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static void win_draw_polygon(drawing *dr, const int *coords, int npoints,
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int fillcolour, int outlinecolour)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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POINT *pts;
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int i;
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@ -668,9 +668,9 @@ static void win_draw_polygon(void *handle, const int *coords, int npoints,
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sfree(pts);
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}
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static void win_start_draw(void *handle)
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static void win_start_draw(drawing *dr)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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HDC hdc_win;
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assert(fe->drawstatus == NOTHING);
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@ -684,9 +684,9 @@ static void win_start_draw(void *handle)
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fe->drawstatus = DRAWING;
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}
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static void win_draw_update(void *handle, int x, int y, int w, int h)
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static void win_draw_update(drawing *dr, int x, int y, int w, int h)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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RECT r;
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if (fe->drawstatus != DRAWING)
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@ -701,9 +701,9 @@ static void win_draw_update(void *handle, int x, int y, int w, int h)
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InvalidateRect(fe->hwnd, &r, false);
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}
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static void win_end_draw(void *handle)
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static void win_end_draw(drawing *dr)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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assert(fe->drawstatus == DRAWING);
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SelectObject(fe->hdc, fe->prevbm);
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DeleteDC(fe->hdc);
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@ -714,9 +714,9 @@ static void win_end_draw(void *handle)
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fe->drawstatus = NOTHING;
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}
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static void win_line_width(void *handle, float width)
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static void win_line_width(drawing *dr, float width)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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assert(fe->drawstatus != DRAWING);
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if (fe->drawstatus == NOTHING)
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@ -725,9 +725,9 @@ static void win_line_width(void *handle, float width)
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fe->linewidth = (int)(width * fe->printpixelscale);
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}
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static void win_line_dotted(void *handle, bool dotted)
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static void win_line_dotted(drawing *dr, bool dotted)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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assert(fe->drawstatus != DRAWING);
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if (fe->drawstatus == NOTHING)
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@ -736,9 +736,9 @@ static void win_line_dotted(void *handle, bool dotted)
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fe->linedotted = dotted;
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}
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static void win_begin_doc(void *handle, int pages)
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static void win_begin_doc(drawing *dr, int pages)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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assert(fe->drawstatus != DRAWING);
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if (fe->drawstatus == NOTHING)
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@ -761,9 +761,9 @@ static void win_begin_doc(void *handle, int pages)
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fe->fontstart = fe->nfonts;
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}
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static void win_begin_page(void *handle, int number)
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static void win_begin_page(drawing *dr, int number)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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assert(fe->drawstatus != DRAWING);
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if (fe->drawstatus == NOTHING)
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@ -778,10 +778,10 @@ static void win_begin_page(void *handle, int number)
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}
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}
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static void win_begin_puzzle(void *handle, float xm, float xc,
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static void win_begin_puzzle(drawing *dr, float xm, float xc,
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float ym, float yc, int pw, int ph, float wmm)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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int ppw, pph, pox, poy;
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float mmpw, mmph, mmox, mmoy;
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float scale;
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@ -829,14 +829,14 @@ static void win_begin_puzzle(void *handle, float xm, float xc,
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fe->linedotted = false;
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}
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static void win_end_puzzle(void *handle)
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static void win_end_puzzle(drawing *dr)
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{
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/* Nothing needs to be done here. */
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}
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static void win_end_page(void *handle, int number)
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static void win_end_page(drawing *dr, int number)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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assert(fe->drawstatus != DRAWING);
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@ -852,9 +852,9 @@ static void win_end_page(void *handle, int number)
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}
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}
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static void win_end_doc(void *handle)
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static void win_end_doc(drawing *dr)
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = GET_HANDLE_AS_TYPE(dr, frontend);
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assert(fe->drawstatus != DRAWING);
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@ -885,7 +885,7 @@ static void win_end_doc(void *handle)
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}
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}
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char *win_text_fallback(void *handle, const char *const *strings, int nstrings)
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char *win_text_fallback(drawing *dr, const char *const *strings, int nstrings)
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{
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/*
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* We assume Windows can cope with any UTF-8 likely to be
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@ -895,6 +895,7 @@ char *win_text_fallback(void *handle, const char *const *strings, int nstrings)
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}
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const struct drawing_api win_drawing = {
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1,
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win_draw_text,
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win_draw_rect,
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win_draw_line,
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