6 Commits

Author SHA1 Message Date
7bdfda8409 Switch to using Halibut's new direct .CHM generation.
This allows me to remove HTML Help Workshop completely from my build
dependencies, and good riddance!
2017-05-13 20:20:23 +01:00
15a4fbd1cd For the convenience of Linux package maintainers, add to Makefile.gtk
and Makefile.doc a command-line parameter 'BINPREFIX' which will be
prepended to all the game binary names. E.g. 'make BINPREFIX=sgt-' and
'make BINPREFIX=sgt- install', and correspondingly 'make -f
Makefile.doc BINPREFIX=sgt-'.

Also included in this commit by mistake, changes to singles.c to add
\n to the end of all its debug() statements. I meant to commit that
separately. Oops.

[originally from svn r9606]
2012-08-17 19:58:53 +00:00
d1cfcffa05 Ability to build a .CHM for Puzzles. I haven't yet arranged for it
to be used by the Windows binaries; that's the next step.

[originally from svn r7006]
2006-12-23 08:44:51 +00:00
f44e4acd4a Shiny new developer documentation to replace the old sketchy HACKING
guide.

[originally from svn r6142]
2005-07-28 17:12:18 +00:00
5ff23cd60e Add HACKING to main doc build.
[originally from svn r6063]
2005-07-05 19:11:51 +00:00
f825732316 Just for convenience, a docs Makefile, outside the main mkfiles.pl
structure.

[originally from svn r4462]
2004-08-16 12:43:03 +00:00