Ben Harris 27f0dafcf0 js: Map mouse co-ordinates correctly even when CSS scales our canvas
Our system for mapping mouse coordinates to canvas coordinates assumed
that the puzzle canvas had the same dimensions in CSS as its own
internal width and height.  This is true in the current wrapper HTML,
but it's very easy to accidentally change and there are circumstances
where we might want to deliberately change it in future.

To fix this, we now inspect the CSS size of the canvas when processing
mouse events, and map the coordinates through the scaling and
translation necessary to convert CSS pixels into canvas pixels.
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This is the README accompanying the source code to Simon Tatham's
puzzle collection. The collection's web site is at
<https://www.chiark.greenend.org.uk/~sgtatham/puzzles/>.

The puzzle collection is built using CMake <https://cmake.org/>. To
compile in the simplest way (on any of Linux, Windows or Mac), run
these commands in the source directory:

  cmake .
  cmake --build .

The manual is provided in Windows Help format for the Windows build;
in text format for anyone who needs it; and in HTML for the Mac OS X
application and for the web site. It is generated from a Halibut
source file (puzzles.but), which is the preferred form for
modification. To generate the manual in other formats, rebuild it,
or learn about Halibut, visit the Halibut website at
<https://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
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Readme 26 MiB
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