Ben Harris 294a3ac6e7 Dominosa: require the two halves of a domino to be adjacent
Also that a line indicating no domino be between adjacent squares.
Without this, execute_move would allow you to place dominos and edges
between any pair ot squares, and then generate assertion failures
("execute_move: Assertion `d2 - w >= 0' failed." and "execute_move:
Assertion `d1 - w >= 0' failed.") when a domino was placed over an
invalid edge.  This example save file demonstrates the problem:

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
GAME    :8:Dominosa
PARAMS  :1:6
CPARAMS :1:6
DESC    :56:55521461210004364611033535444421636022603153156422620503
NSTATES :1:3
STATEPOS:1:3
MOVE    :4:E0,2
MOVE    :4:D0,2
2023-02-02 22:26:47 +00:00
2023-01-23 23:50:39 +00:00
2021-04-25 09:59:15 +01:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2018-11-13 21:48:24 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-16 10:43:41 +00:00
2023-01-15 20:59:22 +00:00
2023-01-15 16:24:27 +00:00
2023-01-15 16:24:27 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2021-03-29 19:02:23 +01:00
2018-11-13 21:48:24 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2018-11-13 21:48:24 +00:00
2023-01-16 10:46:13 +00:00
2023-01-31 23:25:05 +00:00
2023-02-01 23:00:14 +00:00
2018-11-13 21:48:24 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2017-09-20 18:03:44 +01:00
2023-02-01 00:40:07 +00:00
2021-05-21 09:10:53 +01:00
2023-01-31 23:25:05 +00:00
2021-03-29 19:02:23 +01:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2018-11-13 21:48:24 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2023-01-31 23:25:05 +00:00
2017-05-07 16:25:56 +01:00

This is the README accompanying the source code to Simon Tatham's
puzzle collection. The collection's web site is at
<https://www.chiark.greenend.org.uk/~sgtatham/puzzles/>.

The puzzle collection is built using CMake <https://cmake.org/>. To
compile in the simplest way (on any of Linux, Windows or Mac), run
these commands in the source directory:

  cmake .
  cmake --build .

The manual is provided in Windows Help format for the Windows build;
in text format for anyone who needs it; and in HTML for the Mac OS X
application and for the web site. It is generated from a Halibut
source file (puzzles.but), which is the preferred form for
modification. To generate the manual in other formats, rebuild it,
or learn about Halibut, visit the Halibut website at
<https://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
Description
No description provided
Readme 26 MiB
Languages
C 93.3%
JavaScript 1.4%
Objective-C 1.1%
CMake 1.1%
HTML 0.8%
Other 2.2%